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Every Rust server graded on real, live numbers. 104,128 players on the roll · 11,899 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 188.47.38.169:28111
Name of server

OCTAVIAN RUST

RegisterAbsentOffline
Region–
Address188.47.38.169:28111
Last checked28d ago
weekly wipes moddedcarbon
Launch Rust and join
Overall grade

Not there yet

35 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#14,330top 60%
Last wipe28d agoweekly schedule
Next wipe5d 22hWed 4 Nov, 17:24 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,330 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,746 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:24 UTC, in 5d 22h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 5d 22hWed 4 Nov, 17:24 UTC
  • 7d 0hThu 5 Nov, 19:00 UTCFW
  • 12d 22hWed 11 Nov, 17:24 UTC
  • 19d 22hWed 18 Nov, 17:24 UTC
  • 26d 22hWed 25 Nov, 17:24 UTC
  • 33d 22hWed 2 Dec, 17:24 UTC
  • 35d 0hThu 3 Dec, 19:00 UTCFW
  • 40d 22hWed 9 Dec, 17:24 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:24 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
199 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
9 / 100
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
33 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
106 / 175

Quick answers

from the figures on this page

Server facts

Where in the world is OCTAVIAN RUST?

You'll find no region listed by OCTAVIAN RUST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 188.47.38.169:28111.

Is OCTAVIAN RUST up, and how steady is its uptime?

At this moment, OCTAVIAN RUST is offline; the last time it was seen was 28 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.

What Rust version is OCTAVIAN RUST on?

You will find OCTAVIAN RUST on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does OCTAVIAN RUST wipe, and how often?

Too few wipes on OCTAVIAN RUST are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Wednesday 4 November at 17:24 UTC. The world it runs now was created 28 days 22 hours. The tags carry a weekly wipe schedule.

What should you expect from wipe day on OCTAVIAN RUST?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does OCTAVIAN RUST hold in the rankings?

In the top 60% of all ranked servers, OCTAVIAN RUST sits at #14,330 for player hours over the last seven days.

Is OCTAVIAN RUST a busy server?

It has been 28 days 17 hours since OCTAVIAN RUST was last seen, and it is offline right now.

Tags and filters

How should you read the tags on OCTAVIAN RUST?

The game's browser takes its cue from the tags OCTAVIAN RUST has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does OCTAVIAN RUST appear in the Rust Server Score lists and filters?

Rust Server Score lists that include OCTAVIAN RUST: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

How is OCTAVIAN RUST set up, and what rules does it keep?

You will find no gather rate in the name of OCTAVIAN RUST. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map OCTAVIAN RUST uses?

A procedural map, generated by the game, is what OCTAVIAN RUST runs.

Connecting

What is the way to join OCTAVIAN RUST?

Enter client.connect 188.47.38.169:28111 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.