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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 188.82.56.95:28015
Name of server

Rust Plus200 Teste

RegisterPresentOnline
Region–
Address188.82.56.95:28015
Last checked1h ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 5 subjects

Players now 0/ 15 0% full
7-day average0peak 1
Rank#9,769top 44%
Last wipe20h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours 56/ 100 Working its way up from the back of the class: #9,769 on player hours.
Uptimehours on the list, last 48 35/ 100 Attendance needs work: on the list only 17 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 1,768 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C−); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75123:0002:0015:0001:0011:0017:00Wiped Mon 26 Oct, 23:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

10 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:58 UTC20h ago – – running 0
Mon 26 Oct, 23:28 UTC1d ago – – – 0
Mon 19 Oct, 15:35 UTC9d ago 1 halved by day 1 7.3 days 0
Sat 17 Oct, 23:56 UTC10d ago 1 – 1.7 days 1
Wed 14 Oct, 09:38 UTC14d ago 1 halved by day 1 3.6 days 0
Thu 8 Oct, 21:42 UTC19d ago 1 halved by day 1 5.5 days 0
Wed 7 Oct, 02:37 UTC21d ago 1 – 1.8 days 0
Mon 5 Oct, 16:21 UTC23d ago 1 – 1.4 days 0
Sun 4 Oct, 15:38 UTC24d ago 1 – 1 days 1
Sat 3 Oct, 22:40 UTC24d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Server facts

Where in the world is Rust Plus200 Teste?

Rust Plus200 Teste leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 188.82.56.95:28015.

How dependable is Rust Plus200 Teste, and is it online at the moment?

The server is up: Rust Plus200 Teste is online now. It was up 15 of 168 hours over the last 7 full days, which is 9% of the time. The first sighting by Rust Server Score was on 3 October 2026.

What Rust version is Rust Plus200 Teste on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Plus200 Teste runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Rust Plus200 Teste reset?

There is no next wipe to predict on Rust Plus200 Teste, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 20 hours.

What should you expect from wipe day on Rust Plus200 Teste?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 3 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Population

Where does Rust Plus200 Teste sit among Rust servers?

Over the last seven days, Rust Plus200 Teste has #9,769 for player hours, in the top 44% of all ranked servers.

Is Rust Plus200 Teste a busy server?

Rust Plus200 Teste is showing 0 players right now, with 15 slots in total. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 06:00 UTC, with 1 players.

Tags

What do Rust Plus200 Teste's tags stand for?

The game's browser takes its cue from the tags Rust Plus200 Teste has set: gmvanilla (Game mode): You play vanilla survival here; mp15 (Max players): Its slot count is 15; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Rust Plus200 Teste appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Rust Plus200 Teste: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

What settings and rules apply on Rust Plus200 Teste?

The name of Rust Plus200 Teste gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Rust Plus200 Teste runs which map?

The game generates the procedural map on Rust Plus200 Teste at size 5,000 with seed 1517734688. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to Rust Plus200 Teste?

To connect, start Rust, press F1, and type client.connect 188.82.56.95:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You play vanilla survival here.
mp15
Max players Its slot count is 15.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.