On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak 2
Rank#5,030top 23%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,030 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 90 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 697 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for ShadowenixRUST. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 189.160.99.175:28015.
How reliable is ShadowenixRUST, and is it up?
Right now, ShadowenixRUST is online. About 3 days 12 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 17 October 2026.
How well does ShadowenixRUST run?
It averaged 90 server fps over the last 48 hours, with a low of 55. At its peak, it held 74,512 entities, including buildings, deployables and all else in the world. Up to 2,966 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is ShadowenixRUST running?
You will find ShadowenixRUST on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does ShadowenixRUST wipe its map?
ShadowenixRUST has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 12 hours.
Player count
What position does ShadowenixRUST hold in the rankings?
Over the last seven days, ShadowenixRUST has #5,030 for player hours, in the top 23% of all ranked servers.
What does the population on ShadowenixRUST look like?
With 5 slots available, ShadowenixRUST currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 1 players.
Tags
What is meant by the tags on ShadowenixRUST?
You'll see ShadowenixRUST tagged with gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show ShadowenixRUST?
These Rust Server Score lists count ShadowenixRUST among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does ShadowenixRUST enforce, and what are its settings?
You will find no gather rate in the name of ShadowenixRUST. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map ShadowenixRUST uses?
The game generates the procedural map on ShadowenixRUST at size 3,500 with seed 2147424330. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to ShadowenixRUST?
Enter client.connect 189.160.99.175:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp5
Max players5 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).