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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 189.78.93.163:28015
Name of server

Battlegrounds Teamplay

RegisterAbsentOffline
Region–
Address189.78.93.163:28015
Last checked24d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 20 0% full
7-day average0peak –
Rank#16,001top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,001 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 952 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Server details

In what location does Battlegrounds Teamplay sit?

Battlegrounds Teamplay leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 189.78.93.163:28015 is the address to use.

How reliable is Battlegrounds Teamplay, and is it up?

You cannot join now: Battlegrounds Teamplay is offline, last seen 24 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.

What Rust version is Battlegrounds Teamplay on?

The server Battlegrounds Teamplay is on Rust network protocol 2634 and build 166652 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Battlegrounds Teamplay reset?

Battlegrounds Teamplay has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days 6 hours have passed since this world was made.

Population

Where does Battlegrounds Teamplay sit among Rust servers?

In the top 71% of all ranked servers, Battlegrounds Teamplay sits at #16,001 for player hours over the last seven days.

How many players does Battlegrounds Teamplay usually have?

Battlegrounds Teamplay is offline at the moment; the last time it was seen was 24 days 3 hours ago.

Tags

What do Battlegrounds Teamplay's tags stand for?

You'll see Battlegrounds Teamplay tagged with gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts64 (Group limit): A team can hold 64 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Battlegrounds Teamplay appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Battlegrounds Teamplay among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

How is Battlegrounds Teamplay set up, and what rules does it keep?

You will find no gather rate in the name of Battlegrounds Teamplay. The limit for a group is 64 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Battlegrounds Teamplay runs which map?

Battlegrounds Teamplay runs a game-generated procedural map at size 4,000, seed 134678. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto Battlegrounds Teamplay?

Enter client.connect 189.78.93.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts64
Group limit A team can hold 64 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.