Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 352 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 23:39 UTC, in 1d 15h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| based in?
The NA tag on [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 190.113.109.133:28015.
How dependable is [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|, and is it online at the moment?
You cannot join now: [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| is offline, last seen 41 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| sit?
You will find [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| on Rust network protocol 2633 and build 164530, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| reset?
The estimate for [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|'s next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 23:39 UTC is the date set for its next wipe. It has been running its current world for 54 days 8 hours. A fortnightly wipe schedule appears in its tags.
Player numbers
Where does [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| sit among Rust servers?
In North America, [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| is #1,582, and overall it is #15,498 on player hours over the last seven days, in the top 68% of all ranked servers.
Is [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| a busy server?
It has been 41 days 14 hours since [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| was last seen, and it is offline right now.
Tags
How should you read the tags on [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|?
gmvanilla (Game mode): You play vanilla survival here; mp60 (Max players): Its slot count is 60; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser are the tags [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|?
These Rust Server Score lists count [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What settings and rules apply on [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|?
You will find no gather rate in the name of [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| uses?
A procedural map of size 3,500 and seed 834280347, generated by the game, is what [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [CR] SHADOWSTRIKE [ Duo/Trio/Quad/Quinteto/PvP|?
Enter client.connect 190.113.109.133:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/99BHmM245S.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2633,^z,^y,^b,^v,NA,gmvanilla,cs164530,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp60
Max playersIts slot count is 60.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).