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Every Rust server graded on real, live numbers. 34,406 players on the roll · 11,599 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 192.121.44.102:28016
Name of server

[EU/SWE] Playstar - SOLO - HARDCORE

RegisterPresentOnline
RegionEU
Address192.121.44.102:28016
Last checked11m ago
teams off biweekly wipes oxidehardcorepremium
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average2peak 8
Rank#1,962top 9% · #759 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours 91/ 100 Well up the rankings: #1,962 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 141 places this week.

A steady term. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 15d 10hThu 12 Nov, 16:40 UTC
  • 36d 13hThu 3 Dec, 19:00 UTCFW
  • 43d 10hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC12d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC40d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 200
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 152 on average
19 / 100
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 37 on average
5 / 200
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 26 on average
10 / 200
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10
EU · groups of 8+ · biweekly · 21 on average
4 / 200
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 20 on average
3 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is [EU/SWE] Playstar - SOLO - HARDCORE?

The EU tag on [EU/SWE] Playstar - SOLO - HARDCORE puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 192.121.44.102:28016.

Is [EU/SWE] Playstar - SOLO - HARDCORE up, and how steady is its uptime?

Right now, [EU/SWE] Playstar - SOLO - HARDCORE is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does [EU/SWE] Playstar - SOLO - HARDCORE perform well?

It never fell below 55 server fps in the last 48 hours, averaging 59. Up to 84,444 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,654 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does [EU/SWE] Playstar - SOLO - HARDCORE sit?

Rust network protocol 2635 and build 168909 on Linux is what [EU/SWE] Playstar - SOLO - HARDCORE runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [EU/SWE] Playstar - SOLO - HARDCORE reset?

The wipe rhythm on [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 days 13 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on [EU/SWE] Playstar - SOLO - HARDCORE?

Across its recent wipes, the busiest moments averaged 7 players. Peak numbers came 20 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Player numbers

Where does [EU/SWE] Playstar - SOLO - HARDCORE place in the wider field of Rust servers?

Over the last seven days, [EU/SWE] Playstar - SOLO - HARDCORE has #1,962 for player hours, in the top 9% of all ranked servers and #759 in Europe.

Is [EU/SWE] Playstar - SOLO - HARDCORE a busy server?

Right now, 1 players are on [EU/SWE] Playstar - SOLO - HARDCORE, which has 50 slots. Averaging 2 players over seven days, it peaked at 8. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 6 players.

Tags

What is meant by the tags on [EU/SWE] Playstar - SOLO - HARDCORE?

You'll see [EU/SWE] Playstar - SOLO - HARDCORE tagged with gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [EU/SWE] Playstar - SOLO - HARDCORE appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [EU/SWE] Playstar - SOLO - HARDCORE: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which rules does [EU/SWE] Playstar - SOLO - HARDCORE enforce, and what are its settings?

Nothing in the name of [EU/SWE] Playstar - SOLO - HARDCORE states a gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Plugins on it number Oxide. Rust's premium status is required to join. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [EU/SWE] Playstar - SOLO - HARDCORE uses?

A procedural map of size 3,600, generated by the game, is what [EU/SWE] Playstar - SOLO - HARDCORE runs.

How to join

How should you connect to [EU/SWE] Playstar - SOLO - HARDCORE?

To connect, start Rust, press F1, and type client.connect 192.121.44.102:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join. You can find its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp50
Max players The server holds 50 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.