On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 1
Rank#10,125top 45%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #10,125 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 3,015 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···WW··
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 23 OctThu 22 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 14:03 UTC5d ago
0
–
running
0
Thu 22 Oct, 17:47 UTC6d ago
0
–
0.8 days
0
Thu 22 Oct, 07:38 UTC6d ago
1
–
0.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
PantiNet pn-2 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 192.154.104.162:38215.
How dependable is PantiNet pn-2, and is it online at the moment?
The server is down: PantiNet pn-2 is offline now, with the last sighting 5 days 16 hours ago. For the last 7 full days, it was up 24 of 168 hours, or 14% of the time. The first sighting by Rust Server Score was on 21 October 2026.
Which Rust version is PantiNet pn-2 running?
The server PantiNet pn-2 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does PantiNet pn-2 wipe, and how often?
No next wipe can be predicted for PantiNet pn-2, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 5 days 16 hours have passed since this world was made.
What happens on PantiNet pn-2 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does PantiNet pn-2 place in the wider field of Rust servers?
Over the last seven days, PantiNet pn-2 has #10,125 for player hours, in the top 45% of all ranked servers.
What does the population on PantiNet pn-2 look like?
The last sighting of PantiNet pn-2 was 5 days 16 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What is meant by the tags on PantiNet pn-2?
You'll see PantiNet pn-2 tagged with gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does PantiNet pn-2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include PantiNet pn-2: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which rules does PantiNet pn-2 enforce, and what are its settings?
Nothing in the name of PantiNet pn-2 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map PantiNet pn-2 uses?
The game generates a procedural map for PantiNet pn-2.
Connecting
What is the way to join PantiNet pn-2?
Enter client.connect 192.154.104.162:38215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max players300 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).