On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 600% full
7-day average0peak 5
Rank#5,770top 26% · #947 in NA
Last wipe12d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,770 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 2,245 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 15:10 UTC12d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC based in?
You'll see [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 192.154.253.111:28015.
How dependable is [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC, and is it online at the moment?
You can join now: [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC is online. The uptime it reports puts the last restart at about 5 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 15 October 2026, Rust Server Score saw it for the first time.
Does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC perform well?
It never fell below 41 server fps in the last 48 hours, averaging 53. Buildings, deployables and everything else in the world added up to as many as 141,437 entities. Memory use reached up to 5,465 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC on?
You will find [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC wipe, and how often?
The force wipe each month is the only wipe [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 12 days 4 hours. The tags show a monthly wipe schedule.
What happens on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC when wipe day arrives?
The average peak on its recent wipes was 3 players. 45 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC sit among Rust servers?
In North America, [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC is #947, and overall it is #5,770 on player hours over the last seven days, in the top 26% of all ranked servers.
How many players does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC usually have?
With 60 slots available, [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC currently has 0 players. The seven-day average is 0 players, with a peak of 5.
Tags and filters
What is meant by the tags on [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?
gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): 60 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?
Rust Server Score lists that include [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server rules
Which rules does [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC enforce, and what are its settings?
Going by its name, [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs 3x gather. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
[US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto [US] Rusty Asylum | 3x | Zombies · Bosses · Events | No EAC?
To connect, start Rust, press F1, and type client.connect 192.154.253.111:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max players60 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).