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Every Rust server graded on real, live numbers. 44,561 players on the roll · 11,697 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 192.159.176.250:28015
Name of server

Mk

RegisterAbsentOffline
Region–
Address192.159.176.250:28015
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 4 subjects

Players now 1/ 8 12% full
7-day average1peak 1
Rank#6,403top 29%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 11/ 100 A quiet classroom so far: 1 of 8 on average. Plenty of space to grow.
Standingrank on player hours 71/ 100 Holds a respectable place: #6,403 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 63 places this week.

A term to build on. Strongest in standing (B−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

10 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:28 UTC5d ago 1 – running 1
Fri 23 Oct, 16:06 UTC5d ago 1 – 0.3 days 1
Wed 21 Oct, 03:44 UTC7d ago 1 – 2.5 days 1
Mon 19 Oct, 01:31 UTC9d ago 1 – 2.1 days 1
Sat 17 Oct, 14:09 UTC11d ago 1 – 1.5 days 1
Fri 16 Oct, 11:44 UTC12d ago 1 – 1.1 days 1
Wed 14 Oct, 00:11 UTC15d ago 1 – 2.5 days 1
Sun 11 Oct, 00:38 UTC18d ago 1 held half 3 days 1
Mon 5 Oct, 21:40 UTC23d ago 1 held half 5.1 days 1
Sat 3 Oct, 09:27 UTC25d ago 1 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Server details

Which region is Mk based in?

You'll find no region listed by Mk. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 192.159.176.250:28015.

How dependable is Mk, and is it online at the moment?

At this moment, Mk is offline; the last time it was seen was 30 hours ago. It was up 14% of the time over the last 7 full days, 23 of 168 hours. It was first seen by Rust Server Score on 19 September 2026.

Which Rust version is Mk running?

Rust network protocol 2635 and build 168909 on Windows is what Mk runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Mk reset?

Mk wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days have passed since this world was made.

What should you expect from wipe day on Mk?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Mk sit among Rust servers?

In the top 29% of all ranked servers, Mk sits at #6,403 for player hours over the last seven days.

How many players does Mk usually have?

The last sighting of Mk was 30 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Tags and filters

What is meant by the tags on Mk?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp8 (Max players): Its slot count is 8; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Mk publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Mk appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Mk among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on Mk?

The name of Mk gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Mk uses?

Mk runs a procedural map, which the game generates.

Connecting

How should you connect to Mk?

Enter client.connect 192.159.176.250:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp8
Max players Its slot count is 8.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.