Working its way up from the back of the class: #16,908 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,436 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 23:32 UTC, in 8h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is YapperSMP US Central | 1x | Minicopters based in?
The name of YapperSMP US Central | 1x | Minicopters points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 192.227.143.139:28015.
How reliable is YapperSMP US Central | 1x | Minicopters, and is it up?
The server is down: YapperSMP US Central | 1x | Minicopters is offline now, with the last sighting 30 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does YapperSMP US Central | 1x | Minicopters sit?
You will find YapperSMP US Central | 1x | Minicopters on Rust network protocol 2632 and build 160450, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does YapperSMP US Central | 1x | Minicopters wipe its map?
The next wipe on YapperSMP US Central | 1x | Minicopters is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Thursday 29 October at 23:32 UTC. The world it runs now was created 83 days 15 hours. The tags carry a weekly wipe schedule.
Player numbers
Where does YapperSMP US Central | 1x | Minicopters place in the wider field of Rust servers?
In the top 71% of all ranked servers, YapperSMP US Central | 1x | Minicopters sits at #16,908 for player hours over the last seven days.
What does the population on YapperSMP US Central | 1x | Minicopters look like?
YapperSMP US Central | 1x | Minicopters is offline at the moment; the last time it was seen was 30 days 8 hours ago.
Tags and filters
What do YapperSMP US Central | 1x | Minicopters's tags stand for?
The game's browser takes its cue from the tags YapperSMP US Central | 1x | Minicopters has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show YapperSMP US Central | 1x | Minicopters?
Rust Server Score lists that include YapperSMP US Central | 1x | Minicopters: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 1x.
Server rules
Which rules does YapperSMP US Central | 1x | Minicopters enforce, and what are its settings?
Going by its name, YapperSMP US Central | 1x | Minicopters runs 1x gather. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
YapperSMP US Central | 1x | Minicopters runs which map?
YapperSMP US Central | 1x | Minicopters runs a game-generated procedural map at size 4,000, seed 181513927. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to YapperSMP US Central | 1x | Minicopters?
Enter client.connect 192.227.143.139:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2632,^w,gmrust,cs160450,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs160450
BuildThe game build is 160450.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).