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Every Rust server graded on real, live numbers. 73,690 players on the roll · 11,765 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 192.99.75.79:29496
Name of server

WarDogs | 2x | BiWeekly | Quad

RegisterAbsentOffline
RegionNA
Address192.99.75.79:29496
Last checked28d ago
2x biweekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 0/ 67 0% full
7-day average0peak –
Rank#16,084top 69% · #1598 in NA
Last wipe28d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 7,141 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 10 on average
667 / 650
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 3 on average
4 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPED
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 378 on average
115 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 157 on average
144 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 130 on average
227 / 225

Quick answers

from the figures on this page

Server details

Where in the world is WarDogs | 2x | BiWeekly | Quad?

You'll see WarDogs | 2x | BiWeekly | Quad listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 192.99.75.79:29496.

How reliable is WarDogs | 2x | BiWeekly | Quad, and is it up?

You cannot join now: WarDogs | 2x | BiWeekly | Quad is offline, last seen 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 1 October 2026, Rust Server Score saw it for the first time.

On what Rust version does WarDogs | 2x | BiWeekly | Quad sit?

You will find WarDogs | 2x | BiWeekly | Quad on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does WarDogs | 2x | BiWeekly | Quad wipe, and how often?

The next wipe on WarDogs | 2x | BiWeekly | Quad is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 14 hours have passed since this world was made. Its tags say it wipes every two weeks.

Player numbers

What position does WarDogs | 2x | BiWeekly | Quad hold in the rankings?

In North America, WarDogs | 2x | BiWeekly | Quad is #1,598, and overall it is #16,084 on player hours over the last seven days, in the top 69% of all ranked servers.

What does the population on WarDogs | 2x | BiWeekly | Quad look like?

WarDogs | 2x | BiWeekly | Quad is offline at the moment; the last time it was seen was 28 days 4 hours ago.

Tags

How should you read the tags on WarDogs | 2x | BiWeekly | Quad?

You'll see WarDogs | 2x | BiWeekly | Quad tagged with gmrust (Game mode): Survival in the standard Rust style; mp67 (Max players): Its slot count is 67; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show WarDogs | 2x | BiWeekly | Quad?

These Rust Server Score lists count WarDogs | 2x | BiWeekly | Quad among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Server rules

How is WarDogs | 2x | BiWeekly | Quad set up, and what rules does it keep?

WarDogs | 2x | BiWeekly | Quad sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map WarDogs | 2x | BiWeekly | Quad uses?

WarDogs | 2x | BiWeekly | Quad runs a game-generated procedural map at size 6,000, seed 1203672930. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto WarDogs | 2x | BiWeekly | Quad?

Enter client.connect 192.99.75.79:29496 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2633,^b,NA,gmrust,cs165217,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp67
Max players Its slot count is 67.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.