Working its way up from the back of the class: #15,281 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,250 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 18 OctWed 14 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 07:07 UTC11d ago
1
–
running
1
Wed 14 Oct, 00:09 UTC15d ago
1
–
4.3 days
1
Sun 4 Oct, 00:09 UTC25d ago
1
✓ held half
10 days
1
Sat 3 Oct, 00:28 UTC26d ago
1
–
1 days
1
Fri 2 Oct, 00:33 UTC27d ago
1
–
1 days
1
Thu 1 Oct, 00:54 UTC28d ago
1
–
1 days
1
Wed 30 Sep, 09:50 UTC29d ago
1
–
0.6 days
1
Tue 22 Sep, 21:46 UTC36d ago
1
–
7.5 days
1
Tue 22 Sep, 04:09 UTC37d ago
1
–
0.7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
DRZ leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 193.116.193.228:28015 is the address to use.
Is DRZ up, and how steady is its uptime?
The server is down: DRZ is offline now, with the last sighting 10 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 21 September 2026.
What Rust version is DRZ on?
You will find DRZ on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does DRZ reset?
There is no next wipe to predict on DRZ, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 11 days 12 hours have passed since this world was made.
What happens on DRZ when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does DRZ hold in the rankings?
Over the last seven days, DRZ has #15,281 for player hours, in the top 69% of all ranked servers.
Is DRZ a busy server?
The last sighting of DRZ was 10 days 14 hours ago, and it is offline right now.
Tags and filters
What do DRZ's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags DRZ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature DRZ?
These Rust Server Score lists count DRZ among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on DRZ?
The name of DRZ gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
DRZ runs which map?
The game generates a procedural map for DRZ.
How to join
How should you connect to DRZ?
Enter client.connect 193.116.193.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max playersThe server holds 1 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).