Skip to the page
Every Rust server graded on real, live numbers. 98,401 players on the roll · 11,879 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 193.138.245.196:28015
Name of server

LOCAL TEST SERVER - NO EAC

RegisterAbsentOffline
Region–
Address193.138.245.196:28015
Last checked27d ago
pve
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 4 0% full
7-day average0peak –
Rank#16,032top 69%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,032 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 2,470 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 12:24 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
37 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
35 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
23 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
13 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
18 / 200
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 15 on average
10 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is LOCAL TEST SERVER - NO EAC?

You'll find no region listed by LOCAL TEST SERVER - NO EAC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 193.138.245.196:28015 is the address to use.

How dependable is LOCAL TEST SERVER - NO EAC, and is it online at the moment?

At this moment, LOCAL TEST SERVER - NO EAC is offline; the last time it was seen was 27 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

What Rust version is LOCAL TEST SERVER - NO EAC on?

You will find LOCAL TEST SERVER - NO EAC on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does LOCAL TEST SERVER - NO EAC wipe its map?

The record holds too few of LOCAL TEST SERVER - NO EAC's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 36 days 4 hours.

What should you expect from wipe day on LOCAL TEST SERVER - NO EAC?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does LOCAL TEST SERVER - NO EAC hold in the rankings?

In the top 69% of all ranked servers, LOCAL TEST SERVER - NO EAC sits at #16,032 for player hours over the last seven days.

What does the population on LOCAL TEST SERVER - NO EAC look like?

LOCAL TEST SERVER - NO EAC is offline at the moment; the last time it was seen was 27 days 21 hours ago.

Lists and filters

How should you read the tags on LOCAL TEST SERVER - NO EAC?

You'll see LOCAL TEST SERVER - NO EAC tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature LOCAL TEST SERVER - NO EAC?

Rust Server Score lists that include LOCAL TEST SERVER - NO EAC: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Map and rules

Which rules does LOCAL TEST SERVER - NO EAC enforce, and what are its settings?

The name of LOCAL TEST SERVER - NO EAC gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

Which map is in play on LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC runs a procedural map, which the game generates.

Connecting

How do you get onto LOCAL TEST SERVER - NO EAC?

Enter client.connect 193.138.245.196:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp4
Max players The server holds 4 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.