On the class lists: F (32), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 1
Rank#8,491top 38%
No wipesresets16 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
62/ 100
C
Working its way up from the back of the class: #8,491 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 153 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 196 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··WWWW·
·WWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 06:44 UTC15h ago
–
–
–
0
Thu 29 Oct, 06:08 UTC15h ago
–
–
–
1
Thu 29 Oct, 05:41 UTC16h ago
–
–
–
1
Thu 29 Oct, 03:44 UTC17h ago
–
–
–
0
Thu 29 Oct, 03:38 UTC18h ago
–
–
–
0
Thu 29 Oct, 03:28 UTC18h ago
–
–
–
0
Thu 29 Oct, 03:16 UTC18h ago
–
–
–
1
Wed 28 Oct, 22:36 UTC23h ago
–
–
–
0
Wed 28 Oct, 22:34 UTC23h ago
–
–
–
0
Wed 28 Oct, 06:15 UTC1d ago
–
–
–
0
Wed 28 Oct, 06:02 UTC1d ago
–
–
–
1
Tue 27 Oct, 20:41 UTC2d ago
–
–
–
0
Tue 27 Oct, 20:38 UTC2d ago
–
–
–
1
Sat 24 Oct, 18:43 UTC5d ago
–
–
–
0
Fri 23 Oct, 17:51 UTC6d ago
–
–
–
1
Fri 23 Oct, 15:19 UTC6d ago
–
–
–
1
Thu 22 Oct, 21:32 UTC7d ago
–
–
–
1
Wed 21 Oct, 21:43 UTC8d ago
–
–
–
1
Wed 21 Oct, 21:25 UTC8d ago
–
–
–
1
Wed 21 Oct, 13:05 UTC8d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
My Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 193.186.9.187:28015.
Is My Rust Server up, and how steady is its uptime?
You cannot join now: My Rust Server is offline, last seen 14 hours ago. According to its reported uptime, the last restart was about 17 minutes ago. It was up 5% of the time over the last 7 full days, 9 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is My Rust Server smooth to play on?
It averaged 153 server fps over the last 48 hours, with a low of 118. At its peak, it held 140,630 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,723 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is My Rust Server running?
The server My Rust Server is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does My Rust Server wipe its map?
None of the resets on My Rust Server is a wipe: the world is remade every few hours and no schedule is kept.
Population
Where does My Rust Server sit among Rust servers?
In the top 38% of all ranked servers, My Rust Server sits at #8,491 for player hours over the last seven days.
How many players does My Rust Server usually have?
My Rust Server is offline at the moment; the last time it was seen was 14 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 04:00 UTC, averaging 1 players.
Lists and filters
What is meant by the tags on My Rust Server?
You'll see My Rust Server tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show My Rust Server?
These Rust Server Score lists count My Rust Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does My Rust Server enforce, and what are its settings?
Nothing in the name of My Rust Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on My Rust Server?
A procedural map of size 4,500 and seed 75241914, generated by the game, is what My Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto My Rust Server?
Enter client.connect 193.186.9.187:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).