Working its way up from the back of the class: #15,179 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 610 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 17:37 UTC, in 1d 11h.
Its weekly schedule tag · low confidence
usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
1d 11hFri 30 Oct, 17:37 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
8d 11hFri 6 Nov, 17:37 UTC
15d 11hFri 13 Nov, 17:37 UTC
22d 11hFri 20 Nov, 17:37 UTC
29d 11hFri 27 Nov, 17:37 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
36d 11hFri 4 Dec, 17:37 UTC
The first 48 hours of its last wipes
Fri 16 OctWed 14 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 17:37 UTC12d ago
0
–
running
0
Wed 14 Oct, 20:24 UTC14d ago
0
–
1.9 days
0
Wed 14 Oct, 10:04 UTC14d ago
0
–
0.4 days
0
Tue 13 Oct, 21:24 UTC15d ago
0
–
0.5 days
0
Tue 6 Oct, 13:40 UTC22d ago
0
–
7.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [WILDCORE] EU 2X | TEST | JUST WIPED based in?
You'll see [WILDCORE] EU 2X | TEST | JUST WIPED listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 193.200.229.25:28015.
How reliable is [WILDCORE] EU 2X | TEST | JUST WIPED, and is it up?
You cannot join now: [WILDCORE] EU 2X | TEST | JUST WIPED is offline, last seen 12 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 6 October 2026, Rust Server Score saw it for the first time.
On what Rust version does [WILDCORE] EU 2X | TEST | JUST WIPED sit?
Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | JUST WIPED runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [WILDCORE] EU 2X | TEST | JUST WIPED wipe its map?
Too few wipes on [WILDCORE] EU 2X | TEST | JUST WIPED are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 17:37 UTC. 12 days 6 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [WILDCORE] EU 2X | TEST | JUST WIPED?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 5 hours after it began.
Player count
Where does [WILDCORE] EU 2X | TEST | JUST WIPED place in the wider field of Rust servers?
Over the last seven days, [WILDCORE] EU 2X | TEST | JUST WIPED has #15,179 for player hours, in the top 70% of all ranked servers and #2,600 in Europe. In the trio group, it ranks #526.
How many players does [WILDCORE] EU 2X | TEST | JUST WIPED usually have?
The last sighting of [WILDCORE] EU 2X | TEST | JUST WIPED was 12 days 5 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [WILDCORE] EU 2X | TEST | JUST WIPED?
You'll see [WILDCORE] EU 2X | TEST | JUST WIPED tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [WILDCORE] EU 2X | TEST | JUST WIPED appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [WILDCORE] EU 2X | TEST | JUST WIPED among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server rules
How is [WILDCORE] EU 2X | TEST | JUST WIPED set up, and what rules does it keep?
Going by its name, [WILDCORE] EU 2X | TEST | JUST WIPED runs 2x gather. The cap on group size is 3 players (trio). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
[WILDCORE] EU 2X | TEST | JUST WIPED runs which map?
[WILDCORE] EU 2X | TEST | JUST WIPED runs a procedural map, which the game generates.
Getting in
What is the way to join [WILDCORE] EU 2X | TEST | JUST WIPED?
To connect, start Rust, press F1, and type client.connect 193.200.229.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersThe server holds 2 slots.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).