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Every Rust server graded on real, live numbers. 95,829 players on the roll · 11,876 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 193.233.134.184:28015
Name of server

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

RegisterPresentOnline
RegionEU
Address193.233.134.184:28015
Last checked9m ago
2x biweekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 12/ 250 5% full
7-day average5peak 15
Rank#1,449top 7% · #582 in EU
Last wipe10d agobiweekly schedule
Next wipe3d 13hSat 31 Oct, 08:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 5 of 250 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,449 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 79/ 100 Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 66/ 100 Climbing fast: up 477 places this week.

A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 20% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 08:15 UTC, in 3d 13h. Its biweekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak12players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  • 3d 13hSat 31 Oct, 08:15 UTC
  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 17d 13hSat 14 Nov, 08:15 UTC
  • 31d 13hSat 28 Nov, 08:15 UTC
  • 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:15 UTC10d ago 9 – running 0
Fri 2 Oct, 05:52 UTC25d ago 14 halved by day 10 15.1 days 0
Thu 1 Oct, 23:33 UTC FW25d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC39d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 6 on average
7 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 5 on average
9 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]
EU · groups of 20+ · 2x · biweekly · 4 on average
3 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
1 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]
EU · groups of 8+ · 2x · biweekly · 2 on average
1 / 50
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 231 on average
387 / 2000

Quick answers

from the figures on this page

Server facts

Where in the world is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

In Europe, according to its own listing, sits INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 193.233.134.184:28015.

How dependable is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and is it online at the moment?

You can join now: INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is online. About 12 hours ago, it restarted, based on the uptime it reports. It was up 145 of 168 hours over the last 7 full days, which is 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] smooth to play on?

It averaged 47 server fps over the last 48 hours, with a low of 20. Up to 94,217 entities were in the world, covering buildings, deployables and the rest. Up to 5,428 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit?

You will find INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] reset?

Its tag sets the prediction, as the record holds too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes to confirm its schedule. Saturday 31 October at 08:15 UTC is the date set for its next wipe. The world it runs now was created 10 days 10 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Across its recent wipes, the busiest moments averaged 12 players. Peak numbers came 33 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 10.5 in the wipes where it did not hold.

Population

Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] place in the wider field of Rust servers?

In Europe, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #582, and overall it is #1,449 on player hours over the last seven days, in the top 7% of all ranked servers.

What does the population on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] look like?

Right now, 12 players are on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], which has 250 slots. Averaging 5 players over seven days, it peaked at 15. The highest average in the last 48 hours came at 20:00 UTC, with 12 players.

Lists and filters

What do INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): 250 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The industrialrust.org hostname from INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is not used by any other tracked server.

Which Rust Server Score filters and lists feature INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Rust Server Score lists that include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Players now: At least 10.

Rules and settings

How is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] set up, and what rules does it keep?

Going by its name, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs 2x gather. With no change from the game default, groups take up to 8 players. You get roleplay here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The game generates the procedural map on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at size 4,500 with seed 7237231. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

How to join

How do you get onto INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Enter client.connect 193.233.134.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://industrialrust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^b,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp250
Max players 250 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.