A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,728 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 348 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 05:57 UTC, in 7h.
Its biweekly schedule tag · low confidence
usual gap14.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 11
Coming wipes
7hFri 30 Oct, 05:57 UTC
6d 20hThu 5 Nov, 19:00 UTCFW
14d 7hFri 13 Nov, 05:57 UTC
28d 7hFri 27 Nov, 05:57 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
42d 7hFri 11 Dec, 05:57 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 15, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 05:57 UTC13d ago
15
–
running
2
Thu 1 Oct, 21:58 UTCFW28d ago
15
halved by day 11
14.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] sit?
You'll see PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.230.137.6:20530.
How dependable is PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS], and is it online at the moment?
The server is up: PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] is online now. About 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 17 September 2026.
How well does PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] run?
It averaged 30 server fps over the last 48 hours, with a low of 13. At its peak, it held 78,142 entities, including buildings, deployables and all else in the world. Up to 3,918 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] on?
The server PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] wipe, and how often?
The prediction follows its tag, because too few of PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]'s wipes are on record to confirm the schedule. Expect the next wipe on Friday 30 October at 05:57 UTC. The world it runs now was created 13 days 16 hours. Its tags say it wipes every two weeks.
What happens on PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] when wipe day arrives?
The average peak on its recent wipes was 15 players. 35 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.
Player count
Where does PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] sit among Rust servers?
Over the last seven days, PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] has #1,728 for player hours, in the top 8% of all ranked servers and #680 in Europe.
What does the population on PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] look like?
With 100 slots available, PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] currently has 0 players. Averaging 3 players over seven days, it peaked at 9. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 8 players.
Tags
What do PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]'s tags stand for?
The game's browser takes its cue from the tags PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts20 (Group limit): Teams cap out at 20; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
A pvefiesta.ru hostname is published by PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS], and 1 other server we track does the same, which points to one operator running them.
Which Rust Server Score filters and lists feature PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]?
Rust Server Score lists that include PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
How is PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] set up, and what rules does it keep?
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] sets gather at 2x, as its name suggests. You can play in groups of up to 20 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 3,500 and seed 1580346454, generated by the game, is what PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]?
To connect, start Rust, press F1, and type client.connect 37.230.137.6:20530. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at http://fiesta.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts20
Group limitTeams cap out at 20.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); wipes are the one to work on (F).