On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average33peak 292
Rank#507top 2% · #238 in EU
Last wipe4d agoweekly schedule
Next wipe2d 7hSat 31 Oct, 13:30 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 33 of 300 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #507 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 141 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Saturday 31 October, 13:30 UTC, in 2d 7h.
Every Saturday at 13:30 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak268players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
2d 7hSat 31 Oct, 13:30 UTC
7d 12hThu 5 Nov, 19:00 UTCFW
9d 7hSat 7 Nov, 13:30 UTC
16d 7hSat 14 Nov, 13:30 UTC
23d 7hSat 21 Nov, 13:30 UTC
30d 7hSat 28 Nov, 13:30 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
37d 7hSat 5 Dec, 13:30 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 292, 5 hours in, with 20 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 13:30 UTC4d ago
292+20 queue
–
running
28
Sat 17 Oct, 12:00 UTC11d ago
293+38 queue
halved by day 2
7.1 days
28
Sat 10 Oct, 12:00 UTC18d ago
220
halved by day 3
7 days
15
Sat 3 Oct, 12:01 UTC25d ago
26
halved by day 1
7 days
12
Thu 1 Oct, 17:59 UTCFW27d ago
26
–
1.8 days
0
Sat 26 Sep, 12:00 UTC32d ago
34
halved by day 1
5.2 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 215 on average
17 / 100
Quick answers
from the figures on this page
Server facts
In what location does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST sit?
In Europe, according to its own listing, sits RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 193.25.252.90:28046.
How reliable is RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST, and is it up?
You can join now: RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. On 24 September 2026, Rust Server Score saw it for the first time.
Is RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 19. At its peak, it held 122,317 entities, including buildings, deployables and all else in the world. At its highest, it used 5,093 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST on?
Rust network protocol 2635 and build 168909 on Linux is what RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST wipe, and how often?
Its wipe pattern: RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST wipes every Saturday at 13:30 UTC. Saturday 31 October at 13:30 UTC is the date set for its next wipe. 4 days 16 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?
Recent wipes have peaked at 268 players on average. 5 hours after the latest wipe began the crowd peaked, and 20 more were in the queue. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Player numbers
Where does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST sit among Rust servers?
In Europe, RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST is #238, and overall it is #507 on player hours over the last seven days, in the top 2% of all ranked servers.
How many players does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST usually have?
With 300 slots available, RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST currently has 0 players. It peaked at 292 and averaged 33 players over the last seven days. The highest average in the last 48 hours came at 16:00 UTC, with 32 players.
Tags and filters
What do RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST's tags stand for?
You'll see RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST tagged with gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
The same operator most likely runs RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST and the 10 other servers we track that also publish a rustvikings.com hostname.
Where does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST among them: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.
Server rules
Which rules does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST enforce, and what are its settings?
You will find no gather rate in the name of RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST uses?
The game generates the procedural map on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST at size 3,650 with seed 696956. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?
To connect, start Rust, press F1, and type client.connect 193.25.252.90:28046. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustvikings.com.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A+); wipes are the one to work on (F).