On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average2peak 23
Rank#2,233top 10% · #856 in EU
Last wipe4d agobiweekly schedule
Next wipe2d 21hSun 1 Nov, 12:01 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,233 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 335 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
···F··W
······W
······W
······W
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Sunday 1 November, 12:01 UTC, in 2d 21h.
Every Sunday at 12:01 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak17players, last three wipes
crowd held20%else halves by day 1
Coming wipes
2d 21hSun 1 Nov, 12:01 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
9d 21hSun 8 Nov, 12:01 UTC
16d 21hSun 15 Nov, 12:01 UTC
23d 21hSun 22 Nov, 12:01 UTC
30d 21hSun 29 Nov, 12:01 UTC
35d 4hThu 3 Dec, 19:00 UTCFW
37d 21hSun 6 Dec, 12:01 UTC
The first 48 hours of its last wipes
Sun 25 OctSun 18 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 23, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 12:01 UTC4d ago
23
–
running
9
Sun 18 Oct, 12:01 UTC11d ago
19
halved by day 1
7 days
5
Sun 11 Oct, 12:00 UTC18d ago
10
halved by day 6
7 days
4
Sun 4 Oct, 12:00 UTC25d ago
23
halved by day 1
7 days
9
Thu 1 Oct, 18:04 UTCFW27d ago
1
✓ held half
2.7 days
0
Sun 27 Sep, 12:01 UTC32d ago
30
halved by day 1
4.3 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · biweekly · 29 on average
583 / 700
Quick answers
from the figures on this page
About the server
Where in the world is RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
You'll see RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 193.25.252.90:28136.
Is RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET up, and how steady is its uptime?
Right now, RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 166 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.
Is RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 19. At its peak, it held 101,595 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,616 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET running?
Rust network protocol 2635 and build 168909 on Linux is what RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET wipe its map?
Wipes come every Sunday at 12:01 UTC on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET. Sunday 1 November at 12:01 UTC is the date set for its next wipe. It has been running its current world for 4 days 2 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
The average peak on its recent wipes was 17 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 20% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
What position does RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET hold in the rankings?
Over the last seven days, RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET has #2,233 for player hours, in the top 10% of all ranked servers and #856 in Europe.
What does the population on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET look like?
Right now, 0 players are on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET, which has 200 slots. Averaging 2 players over seven days, it peaked at 23. The highest average in the last 48 hours came at 15:00 UTC, with 6 players.
Tags and filters
What do RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET's tags stand for?
The game's browser takes its cue from the tags RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
The same operator most likely runs RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET and the 10 other servers we track that also publish a rustvikings.com hostname.
Which lists and filters on Rust Server Score show RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
These Rust Server Score lists count RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which rules does RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET enforce, and what are its settings?
The name of RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET points to a 2x gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
The game generates the procedural map on RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET at size 3,750 with seed 386627. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to RustVikings | Solo/Duo/Trio | 2X | FULLWIPE 25/10 13:00CET?
To connect, start Rust, press F1, and type client.connect 193.25.252.90:28136. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustvikings.com.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).