On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [U.S]OzziGaming 1.5x | Bi-Weekly |?
No region is published for [U.S]OzziGaming 1.5x | Bi-Weekly |. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 193.31.31.104:28026.
How reliable is [U.S]OzziGaming 1.5x | Bi-Weekly |, and is it up?
The server is down: [U.S]OzziGaming 1.5x | Bi-Weekly | is offline now, with the last sighting 5 days 13 hours ago. It was up 40 of 168 hours over the last 7 full days, which is 24% of the time. The first sighting by Rust Server Score was on 5 October 2026.
What Rust version is [U.S]OzziGaming 1.5x | Bi-Weekly | on?
The server [U.S]OzziGaming 1.5x | Bi-Weekly | is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [U.S]OzziGaming 1.5x | Bi-Weekly | reset?
The record holds too few of [U.S]OzziGaming 1.5x | Bi-Weekly |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 23 days 14 hours have passed since this world was made.
Player count
What position does [U.S]OzziGaming 1.5x | Bi-Weekly | hold in the rankings?
Over the last seven days, [U.S]OzziGaming 1.5x | Bi-Weekly | has #15,349 for player hours, in the top 69% of all ranked servers.
What does the population on [U.S]OzziGaming 1.5x | Bi-Weekly | look like?
It has been 5 days 13 hours since [U.S]OzziGaming 1.5x | Bi-Weekly | was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on [U.S]OzziGaming 1.5x | Bi-Weekly |?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [U.S]OzziGaming 1.5x | Bi-Weekly | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [U.S]OzziGaming 1.5x | Bi-Weekly |?
Rust Server Score lists that include [U.S]OzziGaming 1.5x | Bi-Weekly |: 1.5x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
Rules and settings
Which rules does [U.S]OzziGaming 1.5x | Bi-Weekly | enforce, and what are its settings?
Going by its name, [U.S]OzziGaming 1.5x | Bi-Weekly | runs 1.5x gather. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [U.S]OzziGaming 1.5x | Bi-Weekly | uses?
[U.S]OzziGaming 1.5x | Bi-Weekly | runs a game-generated procedural map at size 3,000, seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [U.S]OzziGaming 1.5x | Bi-Weekly |?
To connect, start Rust, press F1, and type client.connect 193.31.31.104:28026. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).