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Every Rust server graded on real, live numbers. 67,928 players on the roll · 11,782 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 193.31.31.106:28031
Name of server

[NA] Draconic - Community | Weekly Tue | Team Limit 4

RegisterPresentOnline
RegionNA
Address193.31.31.106:28031
Last checked10m ago
weekly wipes oxide
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: C− (56), with population over 48 hours and no performance mark.

Players now 0/ 150 0% full
7-day average0peak 1
Rank#14,996top 67% · #1476 in NA
Last wipe1d agoweekly schedule
Next wipe5d 5hTue 3 Nov, 18:11 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,996 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 50/ 100 Holding steady: up 129 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123413:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 18:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0022:0007:0016:0002:0011:00Wiped Tue 27 Oct, 18:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:11 UTC, in 5d 5h. Its weekly schedule tag · low confidence

usual gap9.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 5d 5hTue 3 Nov, 18:11 UTC
  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 12d 5hTue 10 Nov, 18:11 UTC
  • 19d 5hTue 17 Nov, 18:11 UTC
  • 26d 5hTue 24 Nov, 18:11 UTC
  • 33d 5hTue 1 Dec, 18:11 UTC
  • 35d 6hThu 3 Dec, 19:00 UTCFW
  • 40d 5hTue 8 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:11 UTC1d ago – – running 0
Thu 1 Oct, 19:33 UTC FW27d ago 0 – 25.9 days 0
Tue 29 Sep, 18:10 UTC29d ago 2 held half 2.1 days 0
Sun 20 Sep, 05:26 UTC39d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
18 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
22 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 206 on average
153 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 159 on average
110 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
10 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 145 on average
9 / 200

Quick answers

from the figures on this page

Server facts

Which region is [NA] Draconic - Community | Weekly Tue | Team Limit 4 based in?

You'll see [NA] Draconic - Community | Weekly Tue | Team Limit 4 listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 193.31.31.106:28031.

How reliable is [NA] Draconic - Community | Weekly Tue | Team Limit 4, and is it up?

The server is up: [NA] Draconic - Community | Weekly Tue | Team Limit 4 is online now. The uptime it reports puts the last restart at about 40 hours ago. It was up 149 of 168 hours over the last 7 full days, which is 89% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [NA] Draconic - Community | Weekly Tue | Team Limit 4 run?

It never fell below 63 server fps in the last 48 hours, averaging 99. At its peak, it held 68,322 entities, including buildings, deployables and all else in the world. At its highest, it used 3,301 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is [NA] Draconic - Community | Weekly Tue | Team Limit 4 running?

You will find [NA] Draconic - Community | Weekly Tue | Team Limit 4 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [NA] Draconic - Community | Weekly Tue | Team Limit 4 wipe its map?

Too few wipes on [NA] Draconic - Community | Weekly Tue | Team Limit 4 are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Tuesday 3 November at 18:11 UTC. It has been running its current world for 42 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 place in the wider field of Rust servers?

In North America, [NA] Draconic - Community | Weekly Tue | Team Limit 4 is #1,476, and overall it is #14,996 on player hours over the last seven days, in the top 67% of all ranked servers.

Is [NA] Draconic - Community | Weekly Tue | Team Limit 4 a busy server?

With 150 slots available, [NA] Draconic - Community | Weekly Tue | Team Limit 4 currently has 0 players. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

The game's browser takes its cue from the tags [NA] Draconic - Community | Weekly Tue | Team Limit 4 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [NA] Draconic - Community | Weekly Tue | Team Limit 4 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [NA] Draconic - Community | Weekly Tue | Team Limit 4 among them: Best community servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server rules

What settings and rules apply on [NA] Draconic - Community | Weekly Tue | Team Limit 4?

Nothing in the name of [NA] Draconic - Community | Weekly Tue | Team Limit 4 states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [NA] Draconic - Community | Weekly Tue | Team Limit 4 uses?

[NA] Draconic - Community | Weekly Tue | Team Limit 4 runs a game-generated procedural map at size 3,500, seed 2033361939. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join [NA] Draconic - Community | Weekly Tue | Team Limit 4?

To connect, start Rust, press F1, and type client.connect 193.31.31.106:28031. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://shop.draconic.store.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players The server holds 150 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.