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Every Rust server graded on real, live numbers. 95,534 players on the roll · 11,865 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 193.34.213.83:28115
Name of server

RandomRaids local test

RegisterAbsentOffline
Region–
Address193.34.213.83:28115
Last checked11d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,317top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,317 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 331 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
255 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Server details

Where in the world is RandomRaids local test?

No region is published for RandomRaids local test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 193.34.213.83:28115.

How reliable is RandomRaids local test, and is it up?

At this moment, RandomRaids local test is offline; the last time it was seen was 11 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 18 October 2026.

On what Rust version does RandomRaids local test sit?

Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does RandomRaids local test reset?

The record holds too few of RandomRaids local test's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 11 days 20 hours.

Population

Where does RandomRaids local test sit among Rust servers?

In the top 70% of all ranked servers, RandomRaids local test sits at #15,317 for player hours over the last seven days.

Is RandomRaids local test a busy server?

RandomRaids local test is offline at the moment; the last time it was seen was 11 days 8 hours ago.

Tags and filters

What is meant by the tags on RandomRaids local test?

The game's browser takes its cue from the tags RandomRaids local test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show RandomRaids local test?

Rust Server Score lists that include RandomRaids local test: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on RandomRaids local test?

You will find no gather rate in the name of RandomRaids local test. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

RandomRaids local test runs which map?

RandomRaids local test runs a procedural map, which the game generates.

Connecting

How do you get onto RandomRaids local test?

To connect, start Rust, press F1, and type client.connect 193.34.213.83:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players The server holds 2 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.