Working its way up from the back of the class: #15,895 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 644 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for Snow_Rust X1.5 | MAX 6 is eu2, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 194.147.90.83:28015.
How dependable is Snow_Rust X1.5 | MAX 6, and is it online at the moment?
At this moment, Snow_Rust X1.5 | MAX 6 is offline; the last time it was seen was 26 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 2 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Snow_Rust X1.5 | MAX 6 sit?
The server Snow_Rust X1.5 | MAX 6 is on Rust network protocol 2617 and build 140534 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Snow_Rust X1.5 | MAX 6 reset?
There are too few wipes on record for Snow_Rust X1.5 | MAX 6 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 5 hours.
Player numbers
Where does Snow_Rust X1.5 | MAX 6 place in the wider field of Rust servers?
In the top 70% of all ranked servers, Snow_Rust X1.5 | MAX 6 sits at #15,895 for player hours over the last seven days.
How many players does Snow_Rust X1.5 | MAX 6 usually have?
Snow_Rust X1.5 | MAX 6 is offline at the moment; the last time it was seen was 26 days 5 hours ago.
Lists and filters
What do Snow_Rust X1.5 | MAX 6's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2617 (Protocol): To get in, your game needs to be on the same version: the protocol is 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $reu2 (Region code): It is filed under the region code eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Snow_Rust X1.5 | MAX 6 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Snow_Rust X1.5 | MAX 6?
These Rust Server Score lists count Snow_Rust X1.5 | MAX 6 among them: 1.5x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.
Map and rules
What settings and rules apply on Snow_Rust X1.5 | MAX 6?
Going by its name, Snow_Rust X1.5 | MAX 6 runs 1.5x gather. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Snow_Rust X1.5 | MAX 6 uses?
Snow_Rust X1.5 | MAX 6 runs a procedural map, which the game generates.
Connecting
How do you get onto Snow_Rust X1.5 | MAX 6?
To connect, start Rust, press F1, and type client.connect 194.147.90.83:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2617
ProtocolTo get in, your game needs to be on the same version: the protocol is 2617.
cs140534
BuildThe game build is 140534.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$reu2
Region codeIt is filed under the region code eu2.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).