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Every Rust server graded on real, live numbers. 81,677 players on the roll · 11,911 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 194.147.90.83:35300
Name of server

[TEST] Snow-Project 308

RegisterAbsentOffline
Region–
Address194.147.90.83:35300
Last checked27d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 1 subjects

Players now 1/ 20 5% full
7-day average0peak –
Rank#14,354top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,354 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
121 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000

Quick answers

from the figures on this page

Server details

Which region is [TEST] Snow-Project 308 based in?

You won't see a region from [TEST] Snow-Project 308, whose region code is eu2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 194.147.90.83:35300 is the address to use.

How dependable is [TEST] Snow-Project 308, and is it online at the moment?

At this moment, [TEST] Snow-Project 308 is offline; the last time it was seen was 27 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, Rust Server Score saw it for the first time.

Which Rust version is [TEST] Snow-Project 308 running?

Rust network protocol 2617 and build 140534 on Windows is what [TEST] Snow-Project 308 runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does [TEST] Snow-Project 308 reset?

There are too few wipes on record for [TEST] Snow-Project 308 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 20 hours.

Player count

What position does [TEST] Snow-Project 308 hold in the rankings?

Over the last seven days, [TEST] Snow-Project 308 has #14,354 for player hours, in the top 60% of all ranked servers.

What does the population on [TEST] Snow-Project 308 look like?

The last sighting of [TEST] Snow-Project 308 was 27 days 20 hours ago, and it is offline right now.

Lists and filters

What do [TEST] Snow-Project 308's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2617 (Protocol): Join only if your game runs protocol 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code: eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [TEST] Snow-Project 308 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [TEST] Snow-Project 308?

Rust Server Score lists that include [TEST] Snow-Project 308: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on [TEST] Snow-Project 308?

You will find no gather rate in the name of [TEST] Snow-Project 308. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on [TEST] Snow-Project 308?

[TEST] Snow-Project 308 runs a game-generated procedural map at size 1,000, seed 36542. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join [TEST] Snow-Project 308?

Enter client.connect 194.147.90.83:35300 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Its slot count is 20.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2617
Protocol Join only if your game runs protocol 2617.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, standard for the game.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.