On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#9,757top 44%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,757 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 14 places this week.
A term to build on.
Strongest in standing (C−); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 10:37 UTC6d ago
1
–
running
1
Thu 15 Oct, 15:11 UTC13d ago
1
–
6.8 days
0
Thu 15 Oct, 07:48 UTC14d ago
1
–
0.3 days
0
Sat 3 Oct, 06:38 UTC26d ago
1
halved by day 1
12 days
0
Thu 17 Sep, 14:43 UTC41d ago
1
halved by day 3
15.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [EU] MR Sandbox, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 194.164.96.174:28045.
Is [EU] MR Sandbox up, and how steady is its uptime?
You cannot join now: [EU] MR Sandbox is offline, last seen 6 days 11 hours ago. It was up 13 of 168 hours over the last 7 full days, which is 8% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [EU] MR Sandbox running?
Rust network protocol 2634 and build 167781 on Linux is what [EU] MR Sandbox runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EU] MR Sandbox reset?
There is no next wipe to predict on [EU] MR Sandbox, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 18 hours.
What should you expect from wipe day on [EU] MR Sandbox?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Population
Where does [EU] MR Sandbox place in the wider field of Rust servers?
Over the last seven days, [EU] MR Sandbox has #9,757 for player hours, in the top 44% of all ranked servers.
What does the population on [EU] MR Sandbox look like?
The last sighting of [EU] MR Sandbox was 6 days 11 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What do [EU] MR Sandbox's tags stand for?
You'll see [EU] MR Sandbox tagged with gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU] MR Sandbox?
These Rust Server Score lists count [EU] MR Sandbox among them: European Rust servers, graded, Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is [EU] MR Sandbox set up, and what rules does it keep?
You will find no gather rate in the name of [EU] MR Sandbox. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] MR Sandbox?
[EU] MR Sandbox runs a game-generated procedural map at size 5,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join [EU] MR Sandbox?
Enter client.connect 194.164.96.174:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.markiii-rust.co.uk/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); wipes are the one to work on (F).