On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#15,194top 68% · #2548 in EU
Last wipe11d agoweekly schedule
Next wipe2d 18hSun 1 Nov, 00:26 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,194 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 184 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 10,048 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 00:26 UTC, in 2d 18h.
Its weekly schedule tag · low confidence
usual gap0.5 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
2d 18hSun 1 Nov, 00:26 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
9d 18hSun 8 Nov, 00:26 UTC
16d 18hSun 15 Nov, 00:26 UTC
23d 18hSun 22 Nov, 00:26 UTC
30d 18hSun 29 Nov, 00:26 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
37d 18hSun 6 Dec, 00:26 UTC
The first 48 hours of its last wipes
Sun 18 OctSat 17 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 00:26 UTC11d ago
2
–
running
1
Sat 17 Oct, 11:51 UTC11d ago
2
–
0.5 days
1
Thu 15 Oct, 15:26 UTC13d ago
2
–
1.9 days
1
Thu 15 Oct, 05:33 UTC14d ago
2
–
0.4 days
1
Wed 14 Oct, 22:39 UTC14d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 sit?
You'll see BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 194.164.96.82:28080.
Is BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 up, and how steady is its uptime?
You can join now: BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 is online. According to its reported uptime, the last restart was about 21 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 14 October 2026.
How well does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 run?
It averaged 184 server fps over the last 48 hours, with a low of 116. At its peak, it held 70,069 entities, including buildings, deployables and all else in the world. At its highest, it used 2,691 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 sit?
You will find BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 wipe, and how often?
Its tag sets the prediction, as the record holds too few of BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1's wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 00:26 UTC. 11 days 5 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 16 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 sit among Rust servers?
In Europe, BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 is #2,548, and overall it is #15,194 on player hours over the last seven days, in the top 68% of all ranked servers.
Is BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 a busy server?
With 200 slots available, BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Tags and filters
What do BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1's tags stand for?
You'll see BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 among them: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
Which rules does BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 enforce, and what are its settings?
You will find no gather rate in the name of BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The server does not run VAC, Valve's anti-cheat.
BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 runs which map?
The game generates the procedural map on BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1 at size 3,500 with seed 481981. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to BLACKOUT UA | BATTLEFIELD | CLAN CAPTURE | PVP | | JUST WIPED 1?
To connect, start Rust, press F1, and type client.connect 194.164.96.82:28080. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/channels/1513429895110328340.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167781,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).