On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 691% full
7-day average0peak 2
Rank#8,006top 36%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,006 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1
The first 48 hours of its last wipes
Sun 25 OctSun 27 SepSat 26 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 12:27 UTC4d ago
1
–
running
0
Sun 27 Sep, 17:39 UTC32d ago
3
halved by day 1
27.8 days
3
Sat 26 Sep, 17:39 UTC33d ago
3
–
1 days
1
Sat 19 Sep, 16:38 UTC40d ago
1
halved by day 1
7 days
0
Tue 15 Sep, 13:05 UTC44d ago
1
✓ held half
4.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1000x · weekly · 65 on average
96 / 125
Quick answers
from the figures on this page
Server facts
Which region is OneGrid Chaos | Weekly Wipes | 1AAC | based in?
No region is published for OneGrid Chaos | Weekly Wipes | 1AAC |. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 194.54.88.44:28215 is the address to use.
How dependable is OneGrid Chaos | Weekly Wipes | 1AAC |, and is it online at the moment?
You can join now: OneGrid Chaos | Weekly Wipes | 1AAC | is online. According to its reported uptime, the last restart was about 1 minutes ago. It was up 83 of 168 hours over the last 7 full days, which is 49% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does OneGrid Chaos | Weekly Wipes | 1AAC | run?
The average over the last 48 hours was 6 server fps, and it never went below 5. At its peak, it held 7,002 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,945 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is OneGrid Chaos | Weekly Wipes | 1AAC | on?
Rust network protocol 2635 and build 168909 on Linux is what OneGrid Chaos | Weekly Wipes | 1AAC | runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does OneGrid Chaos | Weekly Wipes | 1AAC | wipe, and how often?
There is no next wipe to predict on OneGrid Chaos | Weekly Wipes | 1AAC |, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 4 days 8 hours.
What should you expect from wipe day on OneGrid Chaos | Weekly Wipes | 1AAC |?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does OneGrid Chaos | Weekly Wipes | 1AAC | place in the wider field of Rust servers?
Over the last seven days, OneGrid Chaos | Weekly Wipes | 1AAC | has #8,006 for player hours, in the top 36% of all ranked servers.
What does the population on OneGrid Chaos | Weekly Wipes | 1AAC | look like?
With 69 slots available, OneGrid Chaos | Weekly Wipes | 1AAC | currently has 1 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 20:00 UTC, with 1 players.
Tags
What is meant by the tags on OneGrid Chaos | Weekly Wipes | 1AAC |?
The game's browser takes its cue from the tags OneGrid Chaos | Weekly Wipes | 1AAC | has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp69 (Max players): 69 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates OneGrid Chaos | Weekly Wipes | 1AAC |?
The 1aac.nl hostname from OneGrid Chaos | Weekly Wipes | 1AAC | is not used by any other tracked server.
Where does OneGrid Chaos | Weekly Wipes | 1AAC | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count OneGrid Chaos | Weekly Wipes | 1AAC | among them: Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is OneGrid Chaos | Weekly Wipes | 1AAC | set up, and what rules does it keep?
You will find no gather rate in the name of OneGrid Chaos | Weekly Wipes | 1AAC |. The group limit stays at the game's default of 8 players. You get battlefield here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map OneGrid Chaos | Weekly Wipes | 1AAC | uses?
The game generates the procedural map on OneGrid Chaos | Weekly Wipes | 1AAC | at size 1,300 with seed 1862926265. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join OneGrid Chaos | Weekly Wipes | 1AAC |?
Enter client.connect 194.54.88.44:28215 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp69,ptrak,$r?,v2635,^z,^y,^i,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp69
Max players69 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).