On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,481top 20%
Last wipe13d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,481 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,273 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, and #318 of the trio servers (top 51%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
13d 23hThu 12 Nov, 19:46 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
41d 23hThu 10 Dec, 19:46 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 19:46 UTC13d ago
3
–
running
1
Thu 1 Oct, 19:18 UTCFW28d ago
2
✓ held half
14 days
0
Thu 17 Sep, 19:54 UTC41d ago
2
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe based in?
You'll find no region listed by № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 195.122.250.254:28333.
Is № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe up, and how steady is its uptime?
The server is up: № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe is online now. About 2 days ago, it restarted, based on the uptime it reports. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe perform well?
It averaged 49 server fps over the last 48 hours, with a low of 8. Up to 88,112 entities were in the world, covering buildings, deployables and the rest. Up to 2,657 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe running?
The server № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe wipe, and how often?
Wipes come every 4 weeks on Thursday at 19:46 UTC on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 13 days 23 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 16 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.
Population
Where does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe sit among Rust servers?
In the top 20% of all ranked servers, № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe sits at #4,481 for player hours over the last seven days. It comes #318 among servers in the trio group.
What does the population on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe look like?
With 100 slots available, № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 08:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?
The game's browser takes its cue from the tags № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts3 (Group limit): No team may go above 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; jp0 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?
Rust Server Score lists that include № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe: 10x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust servers with a trio group limit. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Creative ^c, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
Which rules does № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe enforce, and what are its settings?
№ 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe sets gather at 10x, as its name suggests. You can have up to 3 players in a group (trio). build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe uses?
A procedural map of size 3,600 and seed 605012931, generated by the game, is what № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto № 3 ZERO ZONE 3 /x10/PVE-PVP/InstaCraft/16.10 Wipe?
Enter client.connect 195.122.250.254:28333 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://m.vk.com/public111200688.
Server tags
what each one means
Published asmp100,ptrak,jp0,$r?,v2635,^b,^c,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts3
Group limitNo team may go above 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
jp0
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).