On the class lists: C (62), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average1peak 8
Rank#2,536top 11% · #978 in EU
Last wipe5d agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,536 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 1,096 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap18.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 3
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
8d 23hSat 7 Nov, 18:35 UTC
22d 23hSat 21 Nov, 18:35 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
36d 23hSat 5 Dec, 18:35 UTC
The first 48 hours of its last wipes
Sat 24 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 6, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 18:35 UTC5d ago
6
–
running
2
Thu 1 Oct, 20:02 UTCFW27d ago
9
halved by day 3
22.9 days
1
Thu 17 Sep, 19:49 UTC41d ago
6
✓ held half
14 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [PVE]AMIGOS X5 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.230.137.97:20700.
Is [PVE]AMIGOS X5 up, and how steady is its uptime?
Right now, [PVE]AMIGOS X5 is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [PVE]AMIGOS X5 smooth to play on?
It never fell below 83 server fps in the last 48 hours, averaging 95. Buildings, deployables and everything else in the world added up to as many as 100,869 entities. Up to 3,864 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [PVE]AMIGOS X5 running?
The server [PVE]AMIGOS X5 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [PVE]AMIGOS X5 wipe, and how often?
Too few wipes on [PVE]AMIGOS X5 are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 5 days have passed since this world was made. Its tags say it wipes every two weeks.
What happens on [PVE]AMIGOS X5 when wipe day arrives?
Recent wipes have peaked at 7 players on average. Peak numbers came 16 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Population
Where does [PVE]AMIGOS X5 place in the wider field of Rust servers?
Over the last seven days, [PVE]AMIGOS X5 has #2,536 for player hours, in the top 11% of all ranked servers and #978 in Europe.
Is [PVE]AMIGOS X5 a busy server?
With 100 slots available, [PVE]AMIGOS X5 currently has 3 players. The seven-day average is 1 players, with a peak of 8. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 5 players.
Tags
How should you read the tags on [PVE]AMIGOS X5?
You'll see [PVE]AMIGOS X5 tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [PVE]AMIGOS X5?
These Rust Server Score lists count [PVE]AMIGOS X5 among them: 5x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust build and creative servers. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.
Server rules
How is [PVE]AMIGOS X5 set up, and what rules does it keep?
The name of [PVE]AMIGOS X5 points to a 5x gather rate. A group here can reach 10 players. You get build & creative here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
[PVE]AMIGOS X5 runs which map?
The game generates the procedural map on [PVE]AMIGOS X5 at size 3,700 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
How to join
How should you connect to [PVE]AMIGOS X5?
To connect, start Rust, press F1, and type client.connect 37.230.137.97:20700. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://amigos.gamestores.app/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,^k,EU,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts10
Group limitNo team may go above 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^k
Build serverBases can be designed and practised here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).