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Every Rust server graded on real, live numbers. 63,000 players on the roll · 11,748 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.18.27.112:35300
Name of server

PROSTOJ CLASSIC #5 [X10|SKINS]

RegisterPresentOnline
RegionEU
Address195.18.27.112:35300
Last checked10m ago
10x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 12/ 100 12% full
7-day average9peak 31
Rank#1,034top 5% · #438 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 1hFri 30 Oct, 12:52 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 9/ 100 A quiet classroom so far: 9 of 100 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,034 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 151 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 246 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 12:52 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak56players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • 1d 1hFri 30 Oct, 12:52 UTC
  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 15d 1hFri 13 Nov, 12:52 UTC
  • 29d 1hFri 27 Nov, 12:52 UTC
  • 35d 7hThu 3 Dec, 19:00 UTCFW
  • 43d 1hFri 11 Dec, 12:52 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSat 19 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 53, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:52 UTC12d ago 53 – running 3
Thu 1 Oct, 17:53 UTC FW27d ago 53 halved by day 7 14.8 days 11
Sat 19 Sep, 13:00 UTC39d ago 62 halved by day 11 12.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
68 / 150
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS
EU · groups of 8+ · 10x · biweekly · 3 on average
2 / 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10
EU · groups of 20+ · 10x · biweekly · 2 on average
0 / 10
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
EU · groups of 8+ · 10x · biweekly · 1 on average
1 / 100
RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarm
EU · groups of 8+ · 1000x · biweekly · 1 on average
2 / 128
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
434 / 400

Quick answers

from the figures on this page

Server facts

Where in the world is PROSTOJ CLASSIC #5 [X10|SKINS]?

You'll see PROSTOJ CLASSIC #5 [X10|SKINS] listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.18.27.112:35300.

Is PROSTOJ CLASSIC #5 [X10|SKINS] up, and how steady is its uptime?

The server is up: PROSTOJ CLASSIC #5 [X10|SKINS] is online now. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does PROSTOJ CLASSIC #5 [X10|SKINS] run?

It never fell below 97 server fps in the last 48 hours, averaging 151. Buildings, deployables and everything else in the world added up to as many as 96,531 entities. At its highest, it used 3,101 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is PROSTOJ CLASSIC #5 [X10|SKINS] on?

You will find PROSTOJ CLASSIC #5 [X10|SKINS] on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does PROSTOJ CLASSIC #5 [X10|SKINS] reset?

Too few wipes on PROSTOJ CLASSIC #5 [X10|SKINS] are recorded to confirm the schedule, so its tag guides the prediction. Expect the next wipe on Friday 30 October at 12:52 UTC. It has been running its current world for 12 days 22 hours. A fortnightly wipe schedule appears in its tags.

What happens on PROSTOJ CLASSIC #5 [X10|SKINS] when wipe day arrives?

Across its recent wipes, the busiest moments averaged 56 players. The crowd on the latest wipe was largest 29 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 9.

Player numbers

Where does PROSTOJ CLASSIC #5 [X10|SKINS] place in the wider field of Rust servers?

Over the last seven days, PROSTOJ CLASSIC #5 [X10|SKINS] has #1,034 for player hours, in the top 5% of all ranked servers and #438 in Europe.

Is PROSTOJ CLASSIC #5 [X10|SKINS] a busy server?

Right now, 12 players are on PROSTOJ CLASSIC #5 [X10|SKINS], which has 100 slots. Averaging 9 players over seven days, it peaked at 31. The busiest time in the last 48 hours was 15:00 UTC, with an average of 18 players.

Lists and filters

What is meant by the tags on PROSTOJ CLASSIC #5 [X10|SKINS]?

The game's browser takes its cue from the tags PROSTOJ CLASSIC #5 [X10|SKINS] has set: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Its slot count is 100; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs PROSTOJ CLASSIC #5 [X10|SKINS]?

5 other servers we track also use a prostoj.store hostname, so they and PROSTOJ CLASSIC #5 [X10|SKINS] most likely share an operator.

Where does PROSTOJ CLASSIC #5 [X10|SKINS] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include PROSTOJ CLASSIC #5 [X10|SKINS]: Rust tutorial servers, graded, 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x; Players now: At least 10.

Map and rules

How is PROSTOJ CLASSIC #5 [X10|SKINS] set up, and what rules does it keep?

Going by its name, PROSTOJ CLASSIC #5 [X10|SKINS] runs 10x gather. You can play in groups of up to 100 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map PROSTOJ CLASSIC #5 [X10|SKINS] uses?

A procedural map of size 4,000 and seed 1052899290, generated by the game, is what PROSTOJ CLASSIC #5 [X10|SKINS] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How do you get onto PROSTOJ CLASSIC #5 [X10|SKINS]?

Enter client.connect 195.18.27.112:35300 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://prostoj.store.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Its slot count is 100.
ts100
Group limit Teams cap out at 100.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.