On the class lists: C (61), with population over 48 hours and no performance mark.
Players now22/ 5044% full
7-day average12peak 30
Rank#865top 4% · #383 in EU
Last wipe13d agobiweekly schedule
Next wipe17hFri 30 Oct, 12:54 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
24/ 100
F
A quiet classroom so far: 12 of 50 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #865 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 139 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 12:54 UTC, in 17h.
Its biweekly schedule tag · low confidence
usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak41players, last three wipes
crowd held50%else halves by day 6
Coming wipes
17hFri 30 Oct, 12:54 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
14d 17hFri 13 Nov, 12:54 UTC
28d 17hFri 27 Nov, 12:54 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
42d 17hFri 11 Dec, 12:54 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 39, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:54 UTC13d ago
39
–
running
7
Thu 1 Oct, 17:51 UTCFW28d ago
54
halved by day 6
14.8 days
25
Sat 19 Sep, 13:03 UTC40d ago
30
✓ held half
12.2 days
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EU tag on PVE | Мирный | Русский puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.207.214.198:35700.
How reliable is PVE | Мирный | Русский, and is it up?
The server is up: PVE | Мирный | Русский is online now. The uptime it reports puts the last restart at about 11 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is PVE | Мирный | Русский smooth to play on?
It averaged 70 server fps over the last 48 hours, with a low of 9. At its peak, it held 141,908 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,507 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is PVE | Мирный | Русский running?
Rust network protocol 2635 and build 168909 on Windows is what PVE | Мирный | Русский runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does PVE | Мирный | Русский wipe, and how often?
Too few wipes on PVE | Мирный | Русский are recorded to confirm the schedule, so its tag guides the prediction. Friday 30 October at 12:54 UTC is the date set for its next wipe. 13 days 6 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on PVE | Мирный | Русский?
Across its recent wipes, the busiest moments averaged 41 players. The crowd on the latest wipe was largest 27 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. Day 6 is when it sank below half in the wipes that did not hold.
Player numbers
Where does PVE | Мирный | Русский place in the wider field of Rust servers?
In Europe, PVE | Мирный | Русский is #383, and overall it is #865 on player hours over the last seven days, in the top 4% of all ranked servers.
What does the population on PVE | Мирный | Русский look like?
With 50 slots available, PVE | Мирный | Русский currently has 22 players. Averaging 12 players over seven days, it peaked at 30. The busiest time in the last 48 hours was 17:00 UTC, with an average of 28 players.
Tags
What do PVE | Мирный | Русский's tags stand for?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): In the server browser it appears under Europe are the tags PVE | Мирный | Русский publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind PVE | Мирный | Русский?
A prostoj.store hostname is published by PVE | Мирный | Русский and by 5 other tracked servers, which suggests one operator.
Where does PVE | Мирный | Русский appear in the Rust Server Score lists and filters?
These Rust Server Score lists count PVE | Мирный | Русский among them: Rust tutorial servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
Rules and settings
Which rules does PVE | Мирный | Русский enforce, and what are its settings?
You will find no gather rate in the name of PVE | Мирный | Русский. The limit for a group is 100 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on PVE | Мирный | Русский?
The game generates the procedural map on PVE | Мирный | Русский at size 4,000 with seed 1052899287. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join PVE | Мирный | Русский?
To connect, start Rust, press F1, and type client.connect 185.207.214.198:35700. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://prostoj.store.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^b,^v,EU,^t,gmvanilla,cs168909,ts100,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts100
Group limitA team can hold 100 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).