On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now9/ 5018% full
7-day average28peak 66
Rank#541top 2% · #259 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
57/ 100
C−
Room for more players: 28 of 50 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #541 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
46/ 100
D
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 141 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in standing (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak95players, last three wipes
crowd held50%else halves by day 12
Coming wipes
8d 15hThu 5 Nov, 19:00 UTCFW
15d 13hThu 12 Nov, 17:08 UTC
36d 15hThu 3 Dec, 19:00 UTCFW
43d 13hThu 10 Dec, 17:08 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 110, 2 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:08 UTC12d ago
110+1 queue
–
running
13
Thu 1 Oct, 17:36 UTCFW26d ago
112+19 queue
halved by day 12
14 days
18
Thu 17 Sep, 17:09 UTC40d ago
62
✓ held half
14 days
11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
The EU tag places [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME in Europe, and the region code is fra. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 5.135.90.65:28015.
Is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME up, and how steady is its uptime?
Right now, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is online. According to its reported uptime, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME perform well?
The average over the last 48 hours was 27 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 337,296 entities. Up to 7,078 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME on?
Rust network protocol 2635 and build 168909 on Linux is what [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME wipe, and how often?
The wipe rhythm on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is every 4 weeks on Thursday at 17:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 12 days 10 hours. A fortnightly wipe schedule appears in its tags.
What happens on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME when wipe day arrives?
Recent wipes have peaked at 95 players on average. The latest wipe peaked 2 hours in, with 1 more players queued at that point. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 12.
Population
Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME place in the wider field of Rust servers?
In Europe, [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME is #259, and overall it is #541 on player hours over the last seven days, in the top 2% of all ranked servers.
What does the population on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME look like?
Right now, 9 players are on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME, which has 50 slots. It peaked at 66 and averaged 28 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 51 players.
Lists and filters
How should you read the tags on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): fra is the region code this server uses; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 25+ on average.
Map and rules
How is [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME set up, and what rules does it keep?
The name of [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
A procedural map of size 4,000 and seed 1337, generated by the game, is what [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: dsc.gg/tiesoland.
How to join
How should you connect to [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME?
Enter client.connect 5.135.90.65:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/PtHBASpHZ2.
Server tags
what each one means
Published asmp50,ptrak,$rfra,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rfra
Region codefra is the region code this server uses.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); momentum is the one to work on (F).