On the class lists: F (41), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 7
Rank#3,131top 14%
Last wipe5d agoweekly schedule
Next wipe1d 0hFri 30 Oct, 13:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,131 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 1,654 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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·W···W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 13:55 UTC, in 1d 0h.
Every 7 days · medium confidence
usual gap4.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak26players, last three wipes
crowd held0%else halves by day 1.5
Coming wipes
1d 0hFri 30 Oct, 13:55 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
8d 0hFri 6 Nov, 13:57 UTC
15d 0hFri 13 Nov, 13:58 UTC
22d 0hFri 20 Nov, 14:00 UTC
29d 0hFri 27 Nov, 14:02 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
36d 0hFri 4 Dec, 14:04 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 13:53 UTC5d ago
7
–
running
1
Fri 16 Oct, 13:51 UTC12d ago
45
halved by day 2
7 days
2
Fri 9 Oct, 13:58 UTC19d ago
26
halved by day 1
7 days
5
Fri 2 Oct, 13:55 UTC26d ago
35
halved by day 2
7 days
1
Thu 1 Oct, 20:23 UTCFW27d ago
35
–
0.7 days
0
Sat 26 Sep, 12:31 UTC33d ago
2
halved by day 1
5.3 days
2
Tue 22 Sep, 16:16 UTC36d ago
1
–
3.8 days
1
Tue 22 Sep, 09:55 UTC37d ago
1
–
0.3 days
0
Tue 22 Sep, 03:47 UTC37d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 130 on average
36 / 100
Quick answers
from the figures on this page
About the server
In what location does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 sit?
You won't find a region tag on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 195.18.27.42:35300 is the address to use.
How dependable is #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10, and is it online at the moment?
You can join now: #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 is online. According to its reported uptime, the last restart was about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 21 September 2026.
Is #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 smooth to play on?
It never fell below 62 server fps in the last 48 hours, averaging 240. At its peak, it held 54,524 entities, including buildings, deployables and all else in the world. At its highest, it used 2,409 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 sit?
Rust network protocol 2635 and build 168909 on Windows is what #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 reset?
Recent wipes on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 have come about every 4.6 days. Expect the next wipe on Friday 30 October at 13:55 UTC. It has been running its current world for 5 days 23 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10?
The average peak on its recent wipes was 26 players. The crowd on the latest wipe was largest 4 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.5.
Player numbers
Where does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 place in the wider field of Rust servers?
In the top 14% of all ranked servers, #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 sits at #3,131 for player hours over the last seven days.
How many players does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 usually have?
#2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 is showing 1 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.
Tags
How should you read the tags on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
What settings and rules apply on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10?
#2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 sets gather at 2x, as its name suggests. The limit for a group is 100 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
#2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 runs which map?
The game generates the procedural map on #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10 at size 3,750 with seed 271207436. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto #2 RUST RAID REVENGE I X2 I КЛАССИКА I 23.10?
To connect, start Rust, press F1, and type client.connect 195.18.27.42:35300. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustrr.com/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts100,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts100
Group limitTeams cap out at 100.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).