On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now1/ 4000% full
7-day average1peak 1
Rank#3,617top 16% · #1344 in EU
Last wipe1d agoweekly schedule
Next wipe5d 18hWed 4 Nov, 06:21 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 400 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,617 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 222 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 112 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:21 UTC, in 5d 18h.
Its weekly schedule tag · low confidence
usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
5d 18hWed 4 Nov, 06:21 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
12d 18hWed 11 Nov, 06:21 UTC
19d 18hWed 18 Nov, 06:21 UTC
26d 18hWed 25 Nov, 06:21 UTC
33d 18hWed 2 Dec, 06:21 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
40d 18hWed 9 Dec, 06:21 UTC
The first 48 hours of its last wipes
Fri 23 OctWed 21 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 06:21 UTC1d ago
–
–
running
0
Fri 23 Oct, 05:59 UTC6d ago
1
✓ held half
5 days
0
Wed 21 Oct, 07:30 UTC8d ago
1
–
1.9 days
0
Tue 20 Oct, 08:45 UTC9d ago
1
–
0.9 days
1
Sun 18 Oct, 07:12 UTC11d ago
1
✓ held half
2.1 days
1
Thu 15 Oct, 10:01 UTC14d ago
1
✓ held half
2.9 days
1
Wed 14 Oct, 07:12 UTC15d ago
1
–
1.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does (RUST) SURVIVE (TRIO) 28.10 sit?
You'll see (RUST) SURVIVE (TRIO) 28.10 listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 195.200.19.229:10000.
Is (RUST) SURVIVE (TRIO) 28.10 up, and how steady is its uptime?
You can join now: (RUST) SURVIVE (TRIO) 28.10 is online. According to its reported uptime, the last restart was about 27 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. The first sighting by Rust Server Score was on 11 October 2026.
Is (RUST) SURVIVE (TRIO) 28.10 smooth to play on?
The average over the last 48 hours was 222 server fps, and it never went below 180. At its peak, it held 3,872 entities, including buildings, deployables and all else in the world. At its highest, it used 967 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is (RUST) SURVIVE (TRIO) 28.10 running?
You will find (RUST) SURVIVE (TRIO) 28.10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does (RUST) SURVIVE (TRIO) 28.10 wipe, and how often?
Its tag sets the prediction, as the record holds too few of (RUST) SURVIVE (TRIO) 28.10's wipes to confirm its schedule. Wednesday 4 November at 06:21 UTC is the date set for its next wipe. The world it runs now was created 29 hours. The tags carry a weekly wipe schedule.
What happens on (RUST) SURVIVE (TRIO) 28.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 10 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player numbers
Where does (RUST) SURVIVE (TRIO) 28.10 sit among Rust servers?
In Europe, (RUST) SURVIVE (TRIO) 28.10 is #1,344, and overall it is #3,617 on player hours over the last seven days, in the top 16% of all ranked servers.
Is (RUST) SURVIVE (TRIO) 28.10 a busy server?
With 400 slots available, (RUST) SURVIVE (TRIO) 28.10 currently has 1 players. It peaked at 1 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 12:00 UTC, with 1 players.
Tags
What is meant by the tags on (RUST) SURVIVE (TRIO) 28.10?
The game's browser takes its cue from the tags (RUST) SURVIVE (TRIO) 28.10 has set: gmvanilla (Game mode): You play vanilla survival here; mp400 (Max players): Its slot count is 400; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature (RUST) SURVIVE (TRIO) 28.10?
Rust Server Score lists that include (RUST) SURVIVE (TRIO) 28.10: Rust tutorial servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Rules and settings
What settings and rules apply on (RUST) SURVIVE (TRIO) 28.10?
You will find no gather rate in the name of (RUST) SURVIVE (TRIO) 28.10. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
(RUST) SURVIVE (TRIO) 28.10 runs which map?
A procedural map of size 1,000 and seed 21939, generated by the game, is what (RUST) SURVIVE (TRIO) 28.10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join (RUST) SURVIVE (TRIO) 28.10?
To connect, start Rust, press F1, and type client.connect 195.200.19.229:10000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://i.imgur.com/sPN1QFS.png.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp400
Max playersIts slot count is 400.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).