On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 1
Rank#14,164top 64%
Last wipe25d agono schedule published
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
36/ 100
F
Working its way up from the back of the class: #14,164 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 605 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:07 UTCFW25d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is (Wunders) Walking Dead | Zombie Survival based in?
(Wunders) Walking Dead | Zombie Survival leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 195.201.167.33:28015 is the address to use.
How dependable is (Wunders) Walking Dead | Zombie Survival, and is it online at the moment?
The server is up: (Wunders) Walking Dead | Zombie Survival is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does (Wunders) Walking Dead | Zombie Survival run?
It averaged 60 server fps over the last 48 hours, with a low of 49. Up to 49,429 entities were in the world, covering buildings, deployables and the rest. Up to 1,801 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is (Wunders) Walking Dead | Zombie Survival running?
The server (Wunders) Walking Dead | Zombie Survival is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does (Wunders) Walking Dead | Zombie Survival wipe its map?
Once a month, (Wunders) Walking Dead | Zombie Survival wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 22 hours.
What happens on (Wunders) Walking Dead | Zombie Survival when wipe day arrives?
The average peak on its recent wipes was 1 players. 14 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does (Wunders) Walking Dead | Zombie Survival sit among Rust servers?
In the top 64% of all ranked servers, (Wunders) Walking Dead | Zombie Survival sits at #14,164 for player hours over the last seven days.
Is (Wunders) Walking Dead | Zombie Survival a busy server?
With 250 slots available, (Wunders) Walking Dead | Zombie Survival currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on (Wunders) Walking Dead | Zombie Survival?
The game's browser takes its cue from the tags (Wunders) Walking Dead | Zombie Survival has set: gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does (Wunders) Walking Dead | Zombie Survival appear in the Rust Server Score lists and filters?
These Rust Server Score lists count (Wunders) Walking Dead | Zombie Survival among them: Modded Rust servers, graded and Rust zombie servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on (Wunders) Walking Dead | Zombie Survival?
The name of (Wunders) Walking Dead | Zombie Survival gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on (Wunders) Walking Dead | Zombie Survival?
(Wunders) Walking Dead | Zombie Survival runs a game-generated procedural map at size 3,000, seed 27463635. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join (Wunders) Walking Dead | Zombie Survival?
To connect, start Rust, press F1, and type client.connect 195.201.167.33:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).