On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 690% full
7-day average0peak 4
Rank#4,286top 19%
Last wipe26d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 69 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,286 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 88 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 381 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:50 UTCFW26d ago
8
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events sit?
No region is published for Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 195.24.74.60:28015.
How dependable is Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events, and is it online at the moment?
You can join now: Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events is online. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events run?
The average over the last 48 hours was 88 server fps, and it never went below 12. Up to 136,699 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,393 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events on?
You will find Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events wipe its map?
Once a month, Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events when wipe day arrives?
Recent wipes have peaked at 8 players on average. 27 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events sit among Rust servers?
In the top 19% of all ranked servers, Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events sits at #4,286 for player hours over the last seven days.
Is Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events a busy server?
Right now, 0 players are on Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events, which has 69 slots. Averaging 0 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.
Tags
How should you read the tags on Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events?
The game's browser takes its cue from the tags Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events has set: gmrust (Game mode): Survival in the standard Rust style; mp69 (Max players): 69 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Rules and settings
Which rules does Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events enforce, and what are its settings?
Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. You get roleplay here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events?
A procedural map of size 5,000 and seed 1690317947, generated by the game, is what Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Yzaru.land PVE | 5x/15x | Raid Bases | Vendors | PVP-Events?
To connect, start Rust, press F1, and type client.connect 195.24.74.60:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://yzaru.land.
Server tags
what each one means
Published asmp69,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp69
Max players69 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayThis server is for roleplay.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).