Working its way up from the back of the class: #15,506 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 11,693 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep sit?
The NA tag on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 195.252.217.178:28025 is the address to use.
How reliable is Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep, and is it up?
The server is down: Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep is offline now, with the last sighting 40 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep sit?
Rust network protocol 2633 and build 164530 on Linux is what Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep wipe, and how often?
The next wipe on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 55 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player count
Where does Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep place in the wider field of Rust servers?
In North America, Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep is #1,584, and overall it is #15,506 on player hours over the last seven days, in the top 67% of all ranked servers.
What does the population on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep look like?
The last sighting of Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep was 40 days 17 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep?
The game's browser takes its cue from the tags Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts6 (Group limit): No team may go above 6; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep?
These Rust Server Score lists count Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
What settings and rules apply on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep?
Going by its name, Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep runs 2x gather. The limit for a group is 6 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Which map is in play on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep?
The game generates the procedural map on Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep at size 4,500 with seed 677358022. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How should you connect to Dusk till Dawn | 2x | Offline Protection | Vanilla | 5% Upkeep?
To connect, start Rust, press F1, and type client.connect 195.252.217.178:28025. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. The website for this server is https://dusktilldawn.games.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs164530,^q,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts6
Group limitNo team may go above 6.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).