On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 5
Rank#2,664top 12% · #435 in NA
Last wipe23h agobiweekly schedule
Next wipe3d 0hFri 30 Oct, 17:58 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,664 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 144 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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W···W··
W···W··
W··FW··
W···W··
W···W··
W···W··
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 17:58 UTC, in 3d 0h.
Every Monday and Friday at 17:58 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held60%else halves by day 2
Coming wipes
3d 0hFri 30 Oct, 17:58 UTC
6d 0hMon 2 Nov, 17:58 UTC
9d 1hThu 5 Nov, 19:00 UTCFW
10d 0hFri 6 Nov, 17:58 UTC
13d 0hMon 9 Nov, 17:58 UTC
17d 0hFri 13 Nov, 17:58 UTC
20d 0hMon 16 Nov, 17:58 UTC
24d 0hFri 20 Nov, 17:58 UTC
The first 48 hours of its last wipes
Fri 23 OctMon 19 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 17:58 UTC23h ago
–
–
running
2
Fri 23 Oct, 17:58 UTC3d ago
5
✓ held half
3 days
3
Mon 19 Oct, 17:59 UTC7d ago
10
halved by day 1
4 days
1
Fri 16 Oct, 17:58 UTC10d ago
4
✓ held half
3 days
0
Mon 12 Oct, 17:59 UTC14d ago
10
halved by day 3
4 days
3
Fri 9 Oct, 17:58 UTC17d ago
6
✓ held half
3 days
1
Mon 5 Oct, 17:59 UTC21d ago
5
✓ held half
4 days
1
Fri 2 Oct, 17:58 UTC24d ago
6
✓ held half
3 days
1
Thu 1 Oct, 17:45 UTCFW25d ago
5
–
1 days
0
Mon 28 Sep, 18:00 UTC28d ago
8
✓ held half
3 days
2
Fri 25 Sep, 18:02 UTC31d ago
5
halved by day 2
3 days
0
Mon 21 Sep, 17:59 UTC35d ago
4
✓ held half
4 days
1
Fri 18 Sep, 17:59 UTC38d ago
8
halved by day 2
3 days
0
Mon 14 Sep, 17:59 UTC42d ago
11
halved by day 1
4 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED based in?
You'll see HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 62.233.59.77:28015.
Is HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED up, and how steady is its uptime?
You can join now: HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED smooth to play on?
It never fell below 18 server fps in the last 48 hours, averaging 30. Up to 63,874 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,430 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED on?
You will find HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED wipe, and how often?
The wipe rhythm on HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED is every Monday and Friday at 17:58 UTC. Expect the next wipe on Friday 30 October at 17:58 UTC. The world it runs now was created 23 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED?
Across its recent wipes, the busiest moments averaged 6 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 60% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED hold in the rankings?
Over the last seven days, HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED has #2,664 for player hours, in the top 12% of all ranked servers and #435 in North America.
How many players does HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED usually have?
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED is showing 0 players right now, with 100 slots in total. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 5 players.
Tags and filters
What do HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED's tags stand for?
The game's browser takes its cue from the tags HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts6 (Group limit): No team may go above 6; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED?
The same operator most likely runs HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED and the 35 other servers we track that also publish a hollowservers.co hostname.
Where does HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED appear in the Rust Server Score lists and filters?
These Rust Server Score lists count HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.
Server rules
How is HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED set up, and what rules does it keep?
The name of HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED points to a 2x gather rate. You can play in groups of up to 6 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED uses?
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED runs a game-generated procedural map at size 3,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Wiped 23 Hours ago.
How to join
How do you get onto HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED?
To connect, start Rust, press F1, and type client.connect 62.233.59.77:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://hollowservers.co.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts6
Group limitNo team may go above 6.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).