On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 3
Rank#3,908top 18% · #1438 in EU
Last wipe2d agoweekly schedule
Next wipe4d 19hTue 3 Nov, 08:40 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,908 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 211 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
58/ 100
C−
Moving up: up 661 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 08:40 UTC, in 4d 19h.
Its weekly schedule tag · low confidence
usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1
Coming wipes
4d 19hTue 3 Nov, 08:40 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
11d 19hTue 10 Nov, 08:40 UTC
18d 19hTue 17 Nov, 08:40 UTC
25d 19hTue 24 Nov, 08:40 UTC
32d 19hTue 1 Dec, 08:40 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
39d 19hTue 8 Dec, 08:40 UTC
The first 48 hours of its last wipes
Tue 27 OctSat 24 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 08:40 UTC2d ago
1
–
running
1
Sat 24 Oct, 10:04 UTC5d ago
3
halved by day 1
2.9 days
1
Fri 23 Oct, 08:38 UTC6d ago
3
–
1.1 days
0
Thu 15 Oct, 14:02 UTC13d ago
1
✓ held half
7.8 days
1
Sun 11 Oct, 17:41 UTC17d ago
1
✓ held half
3.8 days
1
Sun 11 Oct, 11:37 UTC18d ago
1
–
0.3 days
1
Fri 9 Oct, 21:06 UTC19d ago
2
–
1.6 days
1
Fri 9 Oct, 13:26 UTC19d ago
2
–
0.3 days
1
Thu 8 Oct, 12:59 UTC20d ago
3
–
1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] Until Dawn | PvP | x1 | ALPHA TEST?
In Europe, according to its own listing, sits [EU] Until Dawn | PvP | x1 | ALPHA TEST, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.78.247.121:28015.
How reliable is [EU] Until Dawn | PvP | x1 | ALPHA TEST, and is it up?
The server is up: [EU] Until Dawn | PvP | x1 | ALPHA TEST is online now. About 6 hours ago, it restarted, based on the uptime it reports. It was up 73% of the time over the last 7 full days, 122 of 168 hours. The first sighting by Rust Server Score was on 8 October 2026.
Is [EU] Until Dawn | PvP | x1 | ALPHA TEST smooth to play on?
The average over the last 48 hours was 211 server fps, and it never went below 144. At its peak, it held 116,641 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,653 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [EU] Until Dawn | PvP | x1 | ALPHA TEST running?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Until Dawn | PvP | x1 | ALPHA TEST runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] Until Dawn | PvP | x1 | ALPHA TEST reset?
Its tag sets the prediction, as the record holds too few of [EU] Until Dawn | PvP | x1 | ALPHA TEST's wipes to confirm its schedule. It is due to wipe next on Tuesday 3 November at 08:40 UTC. It has been running its current world for 2 days 4 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [EU] Until Dawn | PvP | x1 | ALPHA TEST?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 67% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
Where does [EU] Until Dawn | PvP | x1 | ALPHA TEST sit among Rust servers?
Over the last seven days, [EU] Until Dawn | PvP | x1 | ALPHA TEST has #3,908 for player hours, in the top 18% of all ranked servers and #1,438 in Europe.
What does the population on [EU] Until Dawn | PvP | x1 | ALPHA TEST look like?
Right now, 1 players are on [EU] Until Dawn | PvP | x1 | ALPHA TEST, which has 100 slots. It peaked at 3 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Lists and filters
How should you read the tags on [EU] Until Dawn | PvP | x1 | ALPHA TEST?
You'll see [EU] Until Dawn | PvP | x1 | ALPHA TEST tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [EU] Until Dawn | PvP | x1 | ALPHA TEST appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Until Dawn | PvP | x1 | ALPHA TEST: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 1x.
Server rules
How is [EU] Until Dawn | PvP | x1 | ALPHA TEST set up, and what rules does it keep?
[EU] Until Dawn | PvP | x1 | ALPHA TEST sets gather at 1x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] Until Dawn | PvP | x1 | ALPHA TEST uses?
The game generates the procedural map on [EU] Until Dawn | PvP | x1 | ALPHA TEST at size 4,500 with seed 1586544950. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [EU] Until Dawn | PvP | x1 | ALPHA TEST?
Enter client.connect 195.78.247.121:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).