Working its way up from the back of the class: #15,317 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,247 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #374 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for DZ Raiders - 2x Weekly. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 197.200.224.74:28015.
How dependable is DZ Raiders - 2x Weekly, and is it online at the moment?
The server is down: DZ Raiders - 2x Weekly is offline now, with the last sighting 10 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 17 October 2026.
On what Rust version does DZ Raiders - 2x Weekly sit?
Rust network protocol 2634 and build 167781 on Linux is what DZ Raiders - 2x Weekly runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does DZ Raiders - 2x Weekly reset?
The record holds too few of DZ Raiders - 2x Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 days 14 hours.
Population
Where does DZ Raiders - 2x Weekly place in the wider field of Rust servers?
In the top 70% of all ranked servers, DZ Raiders - 2x Weekly sits at #15,317 for player hours over the last seven days. It comes #374 among servers in the duo group.
What does the population on DZ Raiders - 2x Weekly look like?
The last sighting of DZ Raiders - 2x Weekly was 10 days 20 hours ago, and it is offline right now.
Tags
What do DZ Raiders - 2x Weekly's tags stand for?
You'll see DZ Raiders - 2x Weekly tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature DZ Raiders - 2x Weekly?
Rust Server Score lists that include DZ Raiders - 2x Weekly: 2x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What settings and rules apply on DZ Raiders - 2x Weekly?
The name of DZ Raiders - 2x Weekly points to a 2x gather rate. You can have up to 2 players in a group (duo). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DZ Raiders - 2x Weekly uses?
DZ Raiders - 2x Weekly runs a game-generated procedural map at size 3,500, seed 560169381. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join DZ Raiders - 2x Weekly?
Enter client.connect 197.200.224.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/mxCqpDRUub.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts2,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.