Working its way up from the back of the class: #15,432 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,603 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:41 UTC, in 21m.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Autistic Rust, please don't grief?
You'll see Autistic Rust, please don't grief listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 198.16.143.160:28015.
How dependable is Autistic Rust, please don't grief, and is it online at the moment?
You cannot join now: Autistic Rust, please don't grief is offline, last seen 8 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 17 October 2026.
Which Rust version is Autistic Rust, please don't grief running?
The server Autistic Rust, please don't grief is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Autistic Rust, please don't grief wipe, and how often?
The estimate for Autistic Rust, please don't grief's next wipe comes from biweekly: 14 days after its last wipe. It is due to wipe next on Thursday 29 October at 17:41 UTC. 27 days 23 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Population
Where does Autistic Rust, please don't grief sit among Rust servers?
In North America, Autistic Rust, please don't grief is #1,537, and overall it is #15,432 on player hours over the last seven days, in the top 69% of all ranked servers.
Is Autistic Rust, please don't grief a busy server?
Autistic Rust, please don't grief is offline at the moment; the last time it was seen was 8 days 2 hours ago.
Tags and filters
What do Autistic Rust, please don't grief's tags stand for?
You'll see Autistic Rust, please don't grief tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Autistic Rust, please don't grief?
These Rust Server Score lists count Autistic Rust, please don't grief among them: Rust tutorial servers, graded, Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on Autistic Rust, please don't grief?
Nothing in the name of Autistic Rust, please don't grief states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Autistic Rust, please don't grief runs which map?
A procedural map of size 3,500 and seed 861285988, generated by the game, is what Autistic Rust, please don't grief runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Autistic Rust, please don't grief?
Enter client.connect 198.16.143.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/y6kpjeExmX.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,^v,NA,^t,gmvanilla,cs167781,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.