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Every Rust server graded on real, live numbers. 32,263 players on the roll · 11,648 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 198.73.57.151:28015
Name of server

Deadman Raiding |A Raidable Bases Boomfest

RegisterPresentOnline
Region–
Address198.73.57.151:28015
Last checked10m ago
moddedoxide
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 5 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 5
Rank#5,086top 23%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,086 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 72 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 1,332 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is Deadman Raiding |A Raidable Bases Boomfest?

Deadman Raiding |A Raidable Bases Boomfest leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 198.73.57.151:28015.

How dependable is Deadman Raiding |A Raidable Bases Boomfest, and is it online at the moment?

You can join now: Deadman Raiding |A Raidable Bases Boomfest is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does Deadman Raiding |A Raidable Bases Boomfest run?

The average over the last 48 hours was 72 server fps, and it never went below 61. Buildings, deployables and everything else in the world added up to as many as 100,639 entities. At its highest, it used 2,622 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Deadman Raiding |A Raidable Bases Boomfest on?

You will find Deadman Raiding |A Raidable Bases Boomfest on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Deadman Raiding |A Raidable Bases Boomfest wipe, and how often?

Once a month, Deadman Raiding |A Raidable Bases Boomfest wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours.

What happens on Deadman Raiding |A Raidable Bases Boomfest when wipe day arrives?

Recent wipes have peaked at 3 players on average. Peak numbers came 41 hours into the latest wipe.

Player count

Where does Deadman Raiding |A Raidable Bases Boomfest sit among Rust servers?

Over the last seven days, Deadman Raiding |A Raidable Bases Boomfest has #5,086 for player hours, in the top 23% of all ranked servers.

Is Deadman Raiding |A Raidable Bases Boomfest a busy server?

Right now, 0 players are on Deadman Raiding |A Raidable Bases Boomfest, which has 50 slots. The seven-day average is 0 players, with a peak of 5. The highest average in the last 48 hours came at 09:00 UTC, with 0 players.

Lists and filters

What do Deadman Raiding |A Raidable Bases Boomfest's tags stand for?

You'll see Deadman Raiding |A Raidable Bases Boomfest tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Deadman Raiding |A Raidable Bases Boomfest?

These Rust Server Score lists count Deadman Raiding |A Raidable Bases Boomfest among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which rules does Deadman Raiding |A Raidable Bases Boomfest enforce, and what are its settings?

The name of Deadman Raiding |A Raidable Bases Boomfest gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Deadman Raiding |A Raidable Bases Boomfest runs which map?

The game generates the procedural map on Deadman Raiding |A Raidable Bases Boomfest at size 3,750 with seed 1831299552. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join Deadman Raiding |A Raidable Bases Boomfest?

Enter client.connect 198.73.57.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.