Working its way up from the back of the class: #16,956 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,600 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes based in?
In North America, according to its own listing, sits RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 198.73.57.153:28015.
Is RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes up, and how steady is its uptime?
The server is down: RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes is offline now, with the last sighting 31 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes sit?
Rust network protocol 2633 and build 162929 on Windows is what RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes wipe its map?
The estimate for RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 56 days 1 hours. Its tags record that it wipes monthly.
Player count
What position does RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes hold in the rankings?
Over the last seven days, RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes has #16,956 for player hours, in the top 71% of all ranked servers and #1,711 in North America.
Is RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes a busy server?
It has been 31 days 12 hours since RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes was last seen, and it is offline right now.
Tags
What is meant by the tags on RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes set up, and what rules does it keep?
Nothing in the name of RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes uses?
The game generates the procedural map on RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes at size 4,500 with seed 1524109822. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to RustRefuge | Monthly Large | 50% Upkeep | No BP Wipes?
To connect, start Rust, press F1, and type client.connect 198.73.57.153:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/XbQ9NDZ82Y.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.