On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,353top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 11:34 UTC22d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by DK's Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 199.231.161.226:50003.
How dependable is DK's Rust Server, and is it online at the moment?
You cannot join now: DK's Rust Server is offline, last seen 2 days 23 hours ago. It was up 59% of the time over the last 7 full days, 99 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is DK's Rust Server running?
The server DK's Rust Server is on Rust network protocol 2634 and build 166652 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does DK's Rust Server wipe its map?
There are too few wipes on record for DK's Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 22 days 14 hours.
What happens on DK's Rust Server when wipe day arrives?
Recent wipes have peaked at 0 players on average. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does DK's Rust Server sit among Rust servers?
In the top 69% of all ranked servers, DK's Rust Server sits at #15,353 for player hours over the last seven days.
What does the population on DK's Rust Server look like?
DK's Rust Server is offline at the moment; the last time it was seen was 2 days 23 hours ago. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on DK's Rust Server?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags DK's Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does DK's Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count DK's Rust Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is DK's Rust Server set up, and what rules does it keep?
The name of DK's Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DK's Rust Server uses?
The game generates the procedural map on DK's Rust Server at size 3,000 with seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join DK's Rust Server?
To connect, start Rust, press F1, and type client.connect 199.231.161.226:50003. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustmaps.com.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).