Working its way up from the back of the class: #15,853 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 105 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, and #637 of the quad servers (top 79%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 13:10 UTC, in 4h.
Its weekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
4hThu 29 Oct, 13:10 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 13:10 UTC
21d 4hThu 19 Nov, 13:10 UTC
28d 4hThu 26 Nov, 13:10 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 13:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 13:10 UTC20d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe sit?
ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 2.91.50.143:28014 is the address to use.
How reliable is ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe, and is it up?
You cannot join now: ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe is offline, last seen 20 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 4 October 2026.
Which Rust version is ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe running?
You will find ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe on Rust network protocol 2634 and build 167231, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe wipe its map?
Its tag sets the prediction, as the record holds too few of ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe's wipes to confirm its schedule. Thursday 29 October at 13:10 UTC is the date set for its next wipe. The world it runs now was created 20 days 19 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe hold in the rankings?
Over the last seven days, ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe has #15,853 for player hours, in the top 72% of all ranked servers. It comes #637 among servers in the quad group.
Is ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe a busy server?
ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe is offline at the moment; the last time it was seen was 20 days 1 hours ago.
Tags and filters
What is meant by the tags on ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe?
You'll see ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; WA (West Asia): The server browser lists it under West Asia in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe?
The same operator most likely runs ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe and the 9 other servers we track that also publish a rust-apex.duckdns.org hostname.
Where does ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe appear in the Rust Server Score lists and filters?
Rust Server Score lists that include ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
What settings and rules apply on ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe?
ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe sets gather at 2x, as its name suggests. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe runs which map?
ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe runs a game-generated procedural map at size 4,000, seed 37631669. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join ME Apex 2x | Solo/Duo/Trio/Quad | Weekly | No BP Wipe?
Enter client.connect 2.91.50.143:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^z,^y,^w,WA,gmrust,cs167231,ts4
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts4
Group limitTeams cap out at 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
WA
West AsiaThe server browser lists it under West Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).