No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,112 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 1,720 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
WWW·WWW
WWWWW·W
WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 20:31 UTC17h ago
–
–
–
0
Mon 26 Oct, 20:41 UTC1d ago
–
–
–
0
Mon 26 Oct, 20:30 UTC1d ago
–
–
–
0
Mon 26 Oct, 19:51 UTC1d ago
–
–
–
0
Sun 25 Oct, 19:40 UTC2d ago
–
–
–
0
Fri 23 Oct, 18:58 UTC4d ago
–
–
–
0
Thu 22 Oct, 21:09 UTC5d ago
–
–
–
1
Thu 22 Oct, 20:37 UTC5d ago
–
–
–
0
Wed 21 Oct, 20:49 UTC6d ago
–
–
–
0
Wed 21 Oct, 20:29 UTC6d ago
–
–
–
0
Tue 20 Oct, 20:57 UTC7d ago
–
–
–
0
Mon 19 Oct, 23:03 UTC8d ago
–
–
–
0
Sun 18 Oct, 20:56 UTC9d ago
–
–
–
4
Sat 17 Oct, 19:12 UTC10d ago
–
–
–
0
Sat 17 Oct, 17:27 UTC10d ago
–
–
–
1
Fri 16 Oct, 20:21 UTC11d ago
–
–
–
0
Fri 16 Oct, 00:44 UTC12d ago
–
–
–
0
Wed 14 Oct, 19:59 UTC13d ago
–
–
–
0
Tue 13 Oct, 19:11 UTC14d ago
–
–
–
0
Mon 12 Oct, 18:05 UTC15d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RatAttacK: No Honor leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 20.121.40.150:24588 is the address to use.
Is RatAttacK: No Honor up, and how steady is its uptime?
Right now, RatAttacK: No Honor is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
On what Rust version does RatAttacK: No Honor sit?
The server RatAttacK: No Honor is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does RatAttacK: No Honor wipe, and how often?
No resets count as wipes on RatAttacK: No Honor, because the world is remade every few hours and no schedule is kept.
Population
Where does RatAttacK: No Honor sit among Rust servers?
Over the last seven days, RatAttacK: No Honor has #5,112 for player hours, in the top 23% of all ranked servers.
Is RatAttacK: No Honor a busy server?
With 50 slots available, RatAttacK: No Honor currently has 0 players. Averaging 0 players over seven days, it peaked at 10. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.
Lists and filters
How should you read the tags on RatAttacK: No Honor?
You'll see RatAttacK: No Honor tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RatAttacK: No Honor appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RatAttacK: No Honor: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
How is RatAttacK: No Honor set up, and what rules does it keep?
Nothing in the name of RatAttacK: No Honor states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
RatAttacK: No Honor runs which map?
A procedural map, generated by the game, is what RatAttacK: No Honor runs.
Getting in
How should you connect to RatAttacK: No Honor?
Enter client.connect 20.121.40.150:24588 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).