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Every Rust server graded on real, live numbers. 30,176 players on the roll · 11,635 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 201.11.59.108:28015
Name of server

[BR].EniGmA.GameS.[10x-SOLO/SQUAD]

RegisterPresentOnline
RegionSA
Address201.11.59.108:28015
Last checked12m ago
10x monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Good

75 out of 100, the average of 5 subjects

On the class lists: C+ (69), with population over 48 hours and no performance mark.

Players now 0/ 32 0% full
7-day average0peak 3
Rank#4,408top 20% · #133 in SA
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 32 on average. Plenty of space to grow.
Standingrank on player hours 80/ 100 Holds a respectable place: #4,408 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 82 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 6,758 places this week.

A good term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 20% of all ranked servers, top 56% in SA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 67 on average
5 / 100
[BR] RUST PLAYER 5X 22/10
SA · groups of 8+ · 5x · monthly · 2 on average
0 / 100
LATAM BR - South of the World | 5x - Mensal
SA · groups of 8+ · 5x · monthly · 1 on average
3 / 100
[LATAM] LUNARUST X20 | 20/10 Wipe
SA · groups of 8+ · 20x · weekly · 33 on average
1 / 100
[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10
SA · groups of 12+ · 2x · monthly · 6 on average
2 / 100
[BR] Rust Raiz Para Iniciantes 2x | Mensal | 50% Upkeep | No BP
SA · groups of 8+ · 2x · monthly · 4 on average
1 / 40

Quick answers

from the figures on this page

Server facts

Where in the world is [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

In South America, according to its own listing, sits [BR].EniGmA.GameS.[10x-SOLO/SQUAD], with the SA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 201.11.59.108:28015.

Is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] up, and how steady is its uptime?

The server is up: [BR].EniGmA.GameS.[10x-SOLO/SQUAD] is online now. About 22 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 21 October 2026, Rust Server Score saw it for the first time.

Does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] perform well?

It averaged 82 server fps over the last 48 hours, with a low of 54. Buildings, deployables and everything else in the world added up to as many as 213,036 entities. Up to 5,107 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on?

Rust network protocol 2635 and build 168909 on Windows is what [BR].EniGmA.GameS.[10x-SOLO/SQUAD] runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] reset?

The estimate for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 7 hours. Its tags record that it wipes monthly.

Player numbers

Where does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] place in the wider field of Rust servers?

Over the last seven days, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] has #4,408 for player hours, in the top 20% of all ranked servers and #133 in South America.

Is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] a busy server?

Right now, 0 players are on [BR].EniGmA.GameS.[10x-SOLO/SQUAD], which has 32 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 21:00 UTC, with an average of 2 players.

Tags and filters

What is meant by the tags on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

You'll see [BR].EniGmA.GameS.[10x-SOLO/SQUAD] tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp32 (Max players): 32 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; SA (South America): In the server browser it appears under South America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

These Rust Server Score lists count [BR].EniGmA.GameS.[10x-SOLO/SQUAD] among them: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Rules and settings

How is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] set up, and what rules does it keep?

The name of [BR].EniGmA.GameS.[10x-SOLO/SQUAD] points to a 10x gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

[BR].EniGmA.GameS.[10x-SOLO/SQUAD] runs which map?

[BR].EniGmA.GameS.[10x-SOLO/SQUAD] runs a game-generated procedural map at size 6,000, seed 705315515. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How should you connect to [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?

To connect, start Rust, press F1, and type client.connect 201.11.59.108:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://enigmagames.com.br/.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp32
Max players 32 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.