Working its way up from the back of the class: #15,960 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 961 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap13.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Mon 5 OctMon 21 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 14:23 UTC23d ago
0
–
running
0
Mon 21 Sep, 15:58 UTC37d ago
1
halved by day 2
13.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1000x · weekly · 61 on average
35 / 50
Quick answers
from the figures on this page
About the server
Which region is SKOL BATTLEFIELD [BR] based in?
You'll see SKOL BATTLEFIELD [BR] listed in South America, tagged SA. Rust Server Score takes the server's word for its location and does not trace the hardware. 201.15.234.207:28015 is the address to use.
How dependable is SKOL BATTLEFIELD [BR], and is it online at the moment?
You cannot join now: SKOL BATTLEFIELD [BR] is offline, last seen 23 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is SKOL BATTLEFIELD [BR] on?
The server SKOL BATTLEFIELD [BR] is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does SKOL BATTLEFIELD [BR] reset?
The record holds too few of SKOL BATTLEFIELD [BR]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 23 days 15 hours have passed since this world was made.
What should you expect from wipe day on SKOL BATTLEFIELD [BR]?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
What position does SKOL BATTLEFIELD [BR] hold in the rankings?
Over the last seven days, SKOL BATTLEFIELD [BR] has #15,960 for player hours, in the top 71% of all ranked servers and #209 in South America.
How many players does SKOL BATTLEFIELD [BR] usually have?
The last sighting of SKOL BATTLEFIELD [BR] was 23 days 11 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on SKOL BATTLEFIELD [BR]?
You'll see SKOL BATTLEFIELD [BR] tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^i (Battlefield): High rates and kits keep the PvP fast; SA (South America): The server browser lists it under South America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature SKOL BATTLEFIELD [BR]?
These Rust Server Score lists count SKOL BATTLEFIELD [BR] among them: Rust battlefield servers, graded. It shows under the following filters on the server list: Region: South America; Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more.
Map and rules
What settings and rules apply on SKOL BATTLEFIELD [BR]?
Nothing in the name of SKOL BATTLEFIELD [BR] states a gather rate. The default of 8 players applies as the group cap. You get battlefield here, high rates and kits, for fast PvP. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on SKOL BATTLEFIELD [BR]?
A procedural map of size 2,500 and seed 99, generated by the game, is what SKOL BATTLEFIELD [BR] runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to SKOL BATTLEFIELD [BR]?
To connect, start Rust, press F1, and type client.connect 201.15.234.207:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).