On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average1peak 1
Rank#6,217top 28%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
74/ 100
B−
Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,217 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 1,389 places this week.
A fair term, with more to come.
Strongest in population (B−); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
16 wipe days in the last 16 weeks
MTWTFSS
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······W
··WW·WW
W···W·W
···F·W·
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·W·WW··
WW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 01:48 UTC1d ago
–
–
running
1
Mon 26 Oct, 00:42 UTC2d ago
1
–
1 days
1
Fri 23 Oct, 21:36 UTC4d ago
1
–
2.1 days
1
Thu 22 Oct, 18:53 UTC5d ago
1
–
1.1 days
1
Tue 20 Oct, 23:56 UTC7d ago
1
–
1.8 days
1
Tue 20 Oct, 00:57 UTC8d ago
1
–
1 days
1
Sun 11 Oct, 18:30 UTC16d ago
1
✓ held half
8.3 days
1
Sat 3 Oct, 18:43 UTC24d ago
1
–
8 days
0
Thu 1 Oct, 22:10 UTCFW26d ago
1
–
1.9 days
1
Sun 27 Sep, 17:45 UTC30d ago
1
–
4.2 days
1
Sun 27 Sep, 00:22 UTC31d ago
1
–
0.7 days
1
Fri 25 Sep, 00:26 UTC33d ago
1
–
2 days
1
Mon 21 Sep, 01:39 UTC37d ago
1
–
3.9 days
0
Sun 20 Sep, 15:39 UTC37d ago
1
–
0.4 days
0
Sat 19 Sep, 17:10 UTC38d ago
1
–
0.9 days
1
Sat 19 Sep, 00:05 UTC39d ago
1
–
0.7 days
1
Thu 17 Sep, 22:51 UTC40d ago
1
–
1.1 days
1
Wed 16 Sep, 22:08 UTC41d ago
1
–
1 days
1
Sun 13 Sep, 20:59 UTC44d ago
1
–
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Killer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 201.185.131.163:28015 is the address to use.
How dependable is Killer, and is it online at the moment?
At this moment, Killer is offline; the last time it was seen was 6 hours ago. It was up 35 of 168 hours over the last 7 full days, which is 21% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Killer running?
Rust network protocol 2635 and build 168909 on Windows is what Killer runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Killer reset?
No next wipe can be predicted for Killer, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 hours.
What should you expect from wipe day on Killer?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does Killer hold in the rankings?
In the top 28% of all ranked servers, Killer sits at #6,217 for player hours over the last seven days.
How many players does Killer usually have?
Killer is offline at the moment; the last time it was seen was 6 hours ago. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on Killer?
You'll see Killer tagged with gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Killer?
Rust Server Score lists that include Killer: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which rules does Killer enforce, and what are its settings?
Nothing in the name of Killer states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Killer?
Killer runs a procedural map, which the game generates.
How to join
How should you connect to Killer?
Enter client.connect 201.185.131.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp1
Max playersIts slot count is 1.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in population (B−); uptime is the one to work on (F).