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Every Rust server graded on real, live numbers. 33,127 players on the roll · 11,603 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 201.185.131.163:28015
Name of server

Killer

RegisterAbsentOffline
Region–
Address201.185.131.163:28015
Last checked6h ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 4 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#6,217top 28%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 74/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,217 on player hours.
Uptimehours on the list, last 48 19/ 100 Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,389 places this week.

A fair term, with more to come. Strongest in population (B−); uptime is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75119:0021:0001:0003:0004:0022:00Wiped Tue 27 Oct, 01:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

16 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:48 UTC1d ago – – running 1
Mon 26 Oct, 00:42 UTC2d ago 1 – 1 days 1
Fri 23 Oct, 21:36 UTC4d ago 1 – 2.1 days 1
Thu 22 Oct, 18:53 UTC5d ago 1 – 1.1 days 1
Tue 20 Oct, 23:56 UTC7d ago 1 – 1.8 days 1
Tue 20 Oct, 00:57 UTC8d ago 1 – 1 days 1
Sun 11 Oct, 18:30 UTC16d ago 1 held half 8.3 days 1
Sat 3 Oct, 18:43 UTC24d ago 1 – 8 days 0
Thu 1 Oct, 22:10 UTC FW26d ago 1 – 1.9 days 1
Sun 27 Sep, 17:45 UTC30d ago 1 – 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Killer sit?

You'll find no region listed by Killer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 201.185.131.163:28015 is the address to use.

How dependable is Killer, and is it online at the moment?

At this moment, Killer is offline; the last time it was seen was 6 hours ago. It was up 35 of 168 hours over the last 7 full days, which is 21% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is Killer running?

Rust network protocol 2635 and build 168909 on Windows is what Killer runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Killer reset?

No next wipe can be predicted for Killer, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 hours.

What should you expect from wipe day on Killer?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does Killer hold in the rankings?

In the top 28% of all ranked servers, Killer sits at #6,217 for player hours over the last seven days.

How many players does Killer usually have?

Killer is offline at the moment; the last time it was seen was 6 hours ago. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on Killer?

You'll see Killer tagged with gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Killer?

Rust Server Score lists that include Killer: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which rules does Killer enforce, and what are its settings?

Nothing in the name of Killer states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Killer?

Killer runs a procedural map, which the game generates.

How to join

How should you connect to Killer?

Enter client.connect 201.185.131.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players Its slot count is 1.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.