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Every Rust server graded on real, live numbers. 95,790 players on the roll · 11,874 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 201.187.208.113:28015
Name of server

Dark Night Club X5 PvE Zombie

RegisterAbsentOffline
Region–
Address201.187.208.113:28015
Last checked35d ago
5x monthly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe39d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,445 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant
NA · groups of 15+ · 5x · monthly · 6 on average
5 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk
OC · groups of 8+ · 5x · monthly · 6 on average
0 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M
EA · groups of 8+ · 5x · monthly · 5 on average
5 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases
NA · groups of 50+ · 5x · monthly · 3 on average
2 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk
NA · groups of 8+ · 5x · monthly · 3 on average
1 / 100
JP ともすけサーバー  5x Raidable Bases | Bosses
EA · groups of 8+ · 5x · monthly · 2 on average
3 / 20

Quick answers

from the figures on this page

Server facts

Where in the world is Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 201.187.208.113:28015.

Is Dark Night Club X5 PvE Zombie up, and how steady is its uptime?

You cannot join now: Dark Night Club X5 PvE Zombie is offline, last seen 35 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 21 September 2026, Rust Server Score saw it for the first time.

What Rust version is Dark Night Club X5 PvE Zombie on?

You will find Dark Night Club X5 PvE Zombie on Rust network protocol 2633 and build 164530, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Dark Night Club X5 PvE Zombie wipe its map?

The next wipe on Dark Night Club X5 PvE Zombie is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 39 days 21 hours have passed since this world was made. The tags show a monthly wipe schedule.

Player count

Where does Dark Night Club X5 PvE Zombie place in the wider field of Rust servers?

Over the last seven days, Dark Night Club X5 PvE Zombie has #15,498 for player hours, in the top 68% of all ranked servers.

Is Dark Night Club X5 PvE Zombie a busy server?

It has been 35 days 15 hours since Dark Night Club X5 PvE Zombie was last seen, and it is offline right now.

Tags

What is meant by the tags on Dark Night Club X5 PvE Zombie?

You'll see Dark Night Club X5 PvE Zombie tagged with gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): This runs on build 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Dark Night Club X5 PvE Zombie appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Dark Night Club X5 PvE Zombie: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Rules and settings

What settings and rules apply on Dark Night Club X5 PvE Zombie?

The name of Dark Night Club X5 PvE Zombie points to a 5x gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Dark Night Club X5 PvE Zombie uses?

The game generates the procedural map on Dark Night Club X5 PvE Zombie at size 3,500 with seed 674960. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.208.113:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build This runs on build 164530.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.